コード例 #1
0
 public override void ToPix(ref Color c)
 {
     c.red   = (byte)AggBasics.uround(r);
     c.green = (byte)AggBasics.uround(g);
     c.blue  = (byte)AggBasics.uround(b);
     c.alpha = (byte)AggBasics.uround(a);
 }
コード例 #2
0
 public override void Line0(LineParameters lp)
 {
     if (doClipping)
     {
         int x1    = lp.x1;
         int y1    = lp.y1;
         int x2    = lp.x2;
         int y2    = lp.y2;
         int flags = ClipLiangBarsky.ClipLineSegment(ref x1, ref y1, ref x2, ref y2, clippingRectangle);
         if ((flags & 4) == 0)
         {
             if (flags != 0)
             {
                 LineParameters lp2 = new LineParameters(x1, y1, x2, y2,
                                                         AggBasics.uround(AggMath.calc_distance(x1, y1, x2, y2)));
                 Line0NoClip(lp2);
             }
             else
             {
                 Line0NoClip(lp);
             }
         }
     }
     else
     {
         Line0NoClip(lp);
     }
 }
コード例 #3
0
ファイル: Curves.cs プロジェクト: cs-phillips/PixelFarm
        public void Init(double x1, double y1,
                         double cx, double cy,
                         double x2, double y2)
        {
            m_start_x = x1;
            m_start_y = y1;
            m_end_x   = x2;
            m_end_y   = y2;
            double dx1 = cx - x1;
            double dy1 = cy - y1;
            double dx2 = x2 - cx;
            double dy2 = y2 - cy;
            double len = Math.Sqrt(dx1 * dx1 + dy1 * dy1) + Math.Sqrt(dx2 * dx2 + dy2 * dy2);

            m_num_steps = (int)AggBasics.uround(len * 0.25 * m_scale);
            if (m_num_steps < 4)
            {
                m_num_steps = 4;
            }

            double subdivide_step  = 1.0 / m_num_steps;
            double subdivide_step2 = subdivide_step * subdivide_step;
            double tmpx            = (x1 - cx * 2.0 + x2) * subdivide_step2;
            double tmpy            = (y1 - cy * 2.0 + y2) * subdivide_step2;

            m_saved_fx  = m_fx = x1;
            m_saved_fy  = m_fy = y1;
            m_saved_dfx = m_dfx = tmpx + (cx - x1) * (2.0 * subdivide_step);
            m_saved_dfy = m_dfy = tmpy + (cy - y1) * (2.0 * subdivide_step);
            m_ddfx      = tmpx * 2.0;
            m_ddfy      = tmpy * 2.0;
            m_step      = m_num_steps;
        }
コード例 #4
0
        //----------------------------------------------------------------
        public void Begin(double x, double y, int len)
        {
            // Calculate transformed coordinates at x1,y1
            double xt = x;
            double yt = y;

            m_trans_dir.Transform(ref xt, ref yt);
            int x1 = AggBasics.iround(xt * SUBPIXEL_SCALE);
            int y1 = AggBasics.iround(yt * SUBPIXEL_SCALE);

            double dx;
            double dy;
            double delta = 1 / (double)SUBPIXEL_SCALE;

            // Calculate scale by X at x1,y1
            dx = xt + delta;
            dy = yt;
            m_trans_inv.Transform(ref dx, ref dy);
            dx -= x;
            dy -= y;
            int sx1 = (int)AggBasics.uround(SUBPIXEL_SCALE / Math.Sqrt(dx * dx + dy * dy)) >> SUBPIXEL_SHIFT;

            // Calculate scale by Y at x1,y1
            dx = xt;
            dy = yt + delta;
            m_trans_inv.Transform(ref dx, ref dy);
            dx -= x;
            dy -= y;
            int sy1 = (int)AggBasics.uround(SUBPIXEL_SCALE / Math.Sqrt(dx * dx + dy * dy)) >> SUBPIXEL_SHIFT;

            // Calculate transformed coordinates at x2,y2
            x += len;
            xt = x;
            yt = y;
            m_trans_dir.Transform(ref xt, ref yt);
            int x2 = AggBasics.iround(xt * SUBPIXEL_SCALE);
            int y2 = AggBasics.iround(yt * SUBPIXEL_SCALE);

            // Calculate scale by X at x2,y2
            dx = xt + delta;
            dy = yt;
            m_trans_inv.Transform(ref dx, ref dy);
            dx -= x;
            dy -= y;
            int sx2 = (int)AggBasics.uround(SUBPIXEL_SCALE / Math.Sqrt(dx * dx + dy * dy)) >> SUBPIXEL_SHIFT;

            // Calculate scale by Y at x2,y2
            dx = xt;
            dy = yt + delta;
            m_trans_inv.Transform(ref dx, ref dy);
            dx -= x;
            dy -= y;
            int sy2 = (int)AggBasics.uround(SUBPIXEL_SCALE / Math.Sqrt(dx * dx + dy * dy)) >> SUBPIXEL_SHIFT;

            // Initialize the interpolators
            m_coord_x = new LineInterpolatorDDA2(x1, x2, (int)len);
            m_coord_y = new LineInterpolatorDDA2(y1, y2, (int)len);
            m_scale_x = new LineInterpolatorDDA2(sx1, sx2, (int)len);
            m_scale_y = new LineInterpolatorDDA2(sy1, sy2, (int)len);
        }
コード例 #5
0
        void SetGamma(IGammaFunction gamma_function)
        {
            int i;

            for (i = 0; i < AA_SCALE; i++)
            {
                m_gamma[i] = (byte)(AggBasics.uround(gamma_function.GetGamma((float)(i) / AA_MASK) * AA_MASK));
            }
        }
コード例 #6
0
 static LineProfileAnitAlias()
 {
     //GammaNone => just return i***
     s_gamma_none = new byte[AA_SCALE];
     for (int i = AA_SCALE - 1; i >= 0; --i)
     {
         s_gamma_none[i] = (byte)(AggBasics.uround(((float)(i) / AA_MASK) * AA_MASK));
     }
 }
コード例 #7
0
ファイル: Curves.cs プロジェクト: asmboom/HtmlRenderer
        public void Init(double x1, double y1,
                         double cx1, double cy1,
                         double cx2, double cy2,
                         double x2, double y2)
        {
            m_start_x = x1;
            m_start_y = y1;
            m_end_x   = x2;
            m_end_y   = y2;

            double dx1 = cx1 - x1;
            double dy1 = cy1 - y1;
            double dx2 = cx2 - cx1;
            double dy2 = cy2 - cy1;
            double dx3 = x2 - cx2;
            double dy3 = y2 - cy2;

            double len = (Math.Sqrt(dx1 * dx1 + dy1 * dy1) +
                          Math.Sqrt(dx2 * dx2 + dy2 * dy2) +
                          Math.Sqrt(dx3 * dx3 + dy3 * dy3)) * 0.25 * m_scale;

            m_num_steps = (int)AggBasics.uround(len);

            if (m_num_steps < 4)
            {
                m_num_steps = 4;
            }

            double subdivide_step  = 1.0 / m_num_steps;
            double subdivide_step2 = subdivide_step * subdivide_step;
            double subdivide_step3 = subdivide_step * subdivide_step * subdivide_step;

            double pre1 = 3.0 * subdivide_step;
            double pre2 = 3.0 * subdivide_step2;
            double pre4 = 6.0 * subdivide_step2;
            double pre5 = 6.0 * subdivide_step3;

            double tmp1x = x1 - cx1 * 2.0 + cx2;
            double tmp1y = y1 - cy1 * 2.0 + cy2;

            double tmp2x = (cx1 - cx2) * 3.0 - x1 + x2;
            double tmp2y = (cy1 - cy2) * 3.0 - y1 + y2;

            m_saved_fx = m_fx = x1;
            m_saved_fy = m_fy = y1;

            m_saved_dfx = m_dfx = (cx1 - x1) * pre1 + tmp1x * pre2 + tmp2x * subdivide_step3;
            m_saved_dfy = m_dfy = (cy1 - y1) * pre1 + tmp1y * pre2 + tmp2y * subdivide_step3;

            m_saved_ddfx = m_ddfx = tmp1x * pre4 + tmp2x * pre5;
            m_saved_ddfy = m_ddfy = tmp1y * pre4 + tmp2y * pre5;

            m_dddfx = tmp2x * pre5;
            m_dddfy = tmp2y * pre5;

            m_step = m_num_steps;
        }
コード例 #8
0
 public override void Line3(LineParameters lp,
                            int sx, int sy, int ex, int ey)
 {
     if (doClipping)
     {
         int x1    = lp.x1;
         int y1    = lp.y1;
         int x2    = lp.x2;
         int y2    = lp.y2;
         int flags = ClipLiangBarsky.ClipLineSegment(ref x1, ref y1, ref x2, ref y2, clippingRectangle);
         if ((flags & 4) == 0)
         {
             if (flags != 0)
             {
                 LineParameters lp2 = new LineParameters(x1, y1, x2, y2,
                                                         AggBasics.uround(AggMath.calc_distance(x1, y1, x2, y2)));
                 if ((flags & 1) != 0)
                 {
                     sx = x1 + (y2 - y1);
                     sy = y1 - (x2 - x1);
                 }
                 else
                 {
                     while (Math.Abs(sx - lp.x1) + Math.Abs(sy - lp.y1) > lp2.len)
                     {
                         sx = (lp.x1 + sx) >> 1;
                         sy = (lp.y1 + sy) >> 1;
                     }
                 }
                 if ((flags & 2) != 0)
                 {
                     ex = x2 + (y2 - y1);
                     ey = y2 - (x2 - x1);
                 }
                 else
                 {
                     while (Math.Abs(ex - lp.x2) + Math.Abs(ey - lp.y2) > lp2.len)
                     {
                         ex = (lp.x2 + ex) >> 1;
                         ey = (lp.y2 + ey) >> 1;
                     }
                 }
                 Line3NoClip(lp2, sx, sy, ex, ey);
             }
             else
             {
                 Line3NoClip(lp, sx, sy, ex, ey);
             }
         }
     }
     else
     {
         Line3NoClip(lp, sx, sy, ex, ey);
     }
 }
コード例 #9
0
        public bool IsDiff(LineAAVertex val)
        {
            int dx = val.x - x;
            int dy = val.y - y;

            if ((dx + dy) == 0)
            {
                return(false);
            }
            return((len = AggBasics.uround(Math.Sqrt(dx * dx + dy * dy))) > SIGDIFF);
        }
コード例 #10
0
        public bool IsDiff(LineAAVertex val)
        {
            //*** NEED 64 bits long
            long dx = val.x - x;
            long dy = val.y - y;

            if ((dx + dy) == 0)
            {
                return(false);
            }
            return((len = AggBasics.uround(Math.Sqrt(dx * dx + dy * dy))) > SIGDIFF);
        }
コード例 #11
0
        byte[] GetProfileBuffer(double w)
        {
            m_subpixel_width = (int)AggBasics.uround(w * SUBPIX_SCALE);
            int size = m_subpixel_width + SUBPIX_SCALE * 6;

            if (size > m_profile.Length)
            {
                //clear ?
                m_profile = new byte[size];
                //m_profile.Resize(size);
            }
            return(m_profile);
        }
コード例 #12
0
 void SetGamma(IGammaFunction gamma_function)
 {
     //TODO:review gamma again***
     if (gamma_function == null)
     {
         m_gamma = s_gamma_none;
     }
     else
     {
         m_gamma = new byte[AA_SCALE];
         for (int i = AA_SCALE - 1; i >= 0; --i)
         {
             //pass i to gamma func ***
             m_gamma[i] = (byte)(AggBasics.uround(gamma_function.GetGamma((float)(i) / AA_MASK) * AA_MASK));
         }
     }
 }
コード例 #13
0
        //----------------------------------------------------------------
        public void ReSync(double xe, double ye, int len)
        {
            // Assume x1,y1 are equal to the ones at the previous end point
            int x1  = m_coord_x.Y;
            int y1  = m_coord_y.Y;
            int sx1 = m_scale_x.Y;
            int sy1 = m_scale_y.Y;

            // Calculate transformed coordinates at x2,y2
            double xt = xe;
            double yt = ye;

            m_trans_dir.Transform(ref xt, ref yt);
            int x2 = AggBasics.iround(xt * SUBPIXEL_SCALE);
            int y2 = AggBasics.iround(yt * SUBPIXEL_SCALE);

            double delta = 1 / (double)SUBPIXEL_SCALE;
            double dx;
            double dy;

            // Calculate scale by X at x2,y2
            dx = xt + delta;
            dy = yt;
            m_trans_inv.Transform(ref dx, ref dy);
            dx -= xe;
            dy -= ye;
            int sx2 = (int)AggBasics.uround(SUBPIXEL_SCALE / Math.Sqrt(dx * dx + dy * dy)) >> SUBPIXEL_SHIFT;

            // Calculate scale by Y at x2,y2
            dx = xt;
            dy = yt + delta;
            m_trans_inv.Transform(ref dx, ref dy);
            dx -= xe;
            dy -= ye;
            int sy2 = (int)AggBasics.uround(SUBPIXEL_SCALE / Math.Sqrt(dx * dx + dy * dy)) >> SUBPIXEL_SHIFT;

            // Initialize the interpolators
            m_coord_x = new LineInterpolatorDDA2(x1, x2, (int)len);
            m_coord_y = new LineInterpolatorDDA2(y1, y2, (int)len);
            m_scale_x = new LineInterpolatorDDA2(sx1, sx2, (int)len);
            m_scale_y = new LineInterpolatorDDA2(sy1, sy2, (int)len);
        }
コード例 #14
0
        // Create
        //--------------------------------------------------------------------
        public void Create(IImageReaderWriter src)
        {
            // we are going to create a dialated image for filtering
            // we add m_dilation pixels to every side of the image and then copy the image in the x
            // dirrection into each end so that we can sample into this image to get filtering on x repeating
            // if the original image look like this
            //
            // 123456
            //
            // the new image would look like this
            //
            // 0000000000
            // 0000000000
            // 5612345612
            // 0000000000
            // 0000000000

            m_height          = (int)AggBasics.uceil(src.Height);
            m_width           = (int)AggBasics.uceil(src.Width);
            m_width_hr        = (int)AggBasics.uround(src.Width * LineAA.SUBPIXEL_SCALE);
            m_half_height_hr  = (int)AggBasics.uround(src.Height * LineAA.SUBPIXEL_SCALE / 2);
            m_offset_y_hr     = m_dilation_hr + m_half_height_hr - LineAA.SUBPIXEL_SCALE / 2;
            m_half_height_hr += LineAA.SUBPIXEL_SCALE / 2;

            int bufferWidth    = m_width + m_dilation * 2;
            int bufferHeight   = m_height + m_dilation * 2;
            int bytesPerPixel  = src.BitDepth / 8;
            int newSizeInBytes = bufferWidth * bufferHeight * bytesPerPixel;

            if (m_DataSizeInBytes < newSizeInBytes)
            {
                m_DataSizeInBytes = newSizeInBytes;
                m_data            = new byte[m_DataSizeInBytes];
            }


            m_buf = new ChildImage(m_data, 0, bufferWidth, bufferHeight, bufferWidth * bytesPerPixel, src.BitDepth, bytesPerPixel);

            byte[] destBuffer = m_buf.GetBuffer();
            byte[] srcBuffer  = src.GetBuffer();

            // copy the image into the middle of the dest
            for (int y = 0; y < m_height; y++)
            {
                for (int x = 0; x < m_width; x++)
                {
                    int sourceOffset = src.GetBufferOffsetXY(x, y);
                    int destOffset   = m_buf.GetBufferOffsetXY(m_dilation, y + m_dilation);
                    for (int channel = 0; channel < bytesPerPixel; channel++)
                    {
                        destBuffer[destOffset++] = srcBuffer[sourceOffset++];
                    }
                }
            }

            // copy the first two pixels form the end into the begining and from the begining into the end
            for (int y = 0; y < m_height; y++)
            {
                int s1Offset = src.GetBufferOffsetXY(0, y);
                int d1Offset = m_buf.GetBufferOffsetXY(m_dilation + m_width, y);

                int s2Offset = src.GetBufferOffsetXY(m_width - m_dilation, y);
                int d2Offset = m_buf.GetBufferOffsetXY(0, y);

                for (int x = 0; x < m_dilation; x++)
                {
                    for (int channel = 0; channel < bytesPerPixel; channel++)
                    {
                        destBuffer[d1Offset++] = srcBuffer[s1Offset++];
                        destBuffer[d2Offset++] = srcBuffer[s2Offset++];
                    }
                }
            }
        }
コード例 #15
0
 public override void ToPix(ref Color c)
 {
     c.red = (byte)AggBasics.uround(r);
 }
コード例 #16
0
 public int Calculate(int x, int y, int d)
 {
     return((int)AggBasics.uround(System.Math.Abs(System.Math.Atan2((double)(y), (double)(x))) * (double)(d) / System.Math.PI));
 }