private void ProcessAgentUpdate(Packet p) { agentStates.Remove(p.src.ID); AgentUpdate agentUpdate = new AgentUpdate((UpdateMessage)p.message); agentUpdate.UpdatePredictedCurrentState(WorldStateManager.AVE_COMM_DELAY); agentStates.Add(p.src.ID, agentUpdate); }
public async Task <Agent> Update(string id, AgentUpdate agent, CancellationToken ct) { var repo = _mapper.Map <Infrastructure.Repositories.Agent>(agent); _context.Agents.Update(repo); await _context.SaveChangesAsync(ct); return(_mapper.Map <Agent>(repo)); }
public void Setup() { _agentUpdateInfo = "http://something.com/file.zip,544564abc453de787ad"; _agentUpdateMessageSender = MockRepository.GenerateMock <IAgentUpdateMessageSender>(); _connectionChecker = MockRepository.GenerateMock <IConnectionChecker>(); _logger = MockRepository.GenerateMock <ILogger>(); _connectionChecker.Stub(x => x.Check()); _agentUpdate = new AgentUpdate(_agentUpdateMessageSender, _connectionChecker, new AgentUpdateMessageHandler(), _logger); _agentUpdate.Execute(_agentUpdateInfo); }
private void apply(AgentUpdate update) { const float xSize = 8; const float ySize = 6; var p = new Position2(update.Y / (xSize / 1.8f) - 0.9f, update.X / (xSize / 1.8f) - 0.9f); Agent agent; if (!this.agents.TryGetValue(update.Device, out agent) || agent.Deleted) { agent = new Agent(this.game, p, update.Device); this.agents[update.Device] = agent; } agent.SetGoal(p); agent.SetDeletionTime(this.game.Time + new Bearded.Utilities.SpaceTime.TimeSpan(10)); }
public async Task <Agent> Create(AgentUpdate agent, int?personaId, CancellationToken ct) { var createdAgent = _mapper.Map <Infrastructure.Repositories.Agent>(agent); await _context.Agents.AddAsync(createdAgent, ct); await _context.SaveChangesAsync(ct); var personaService = new PersonaService(this._context, this._mapper); Persona persona = null; if (personaId.HasValue) { persona = await personaService.GetById(personaId.Value, ct); } else { var personas = await personaService.GetAll(ct); if (personas.Any()) { persona = personas.RandomElement(); } } if (persona != null) { var tags = new List <AgentTagUpdate>(); var r = new Random(); foreach (var personaTag in persona.PersonaTags) { tags.Add(new AgentTagUpdate { TagId = personaTag.TagId, Score = r.Next(personaTag.Low, personaTag.High) }); } await this.UpdateTag(createdAgent.Id.ToString(), tags, ct); } return(_mapper.Map <Agent>(createdAgent)); }
public async Task <Agent> Update([FromRoute] string id, [FromBody] AgentUpdate agent, CancellationToken ct) { return(await _service.Update(id, agent, ct)); }
public async Task <Agent> Create([FromBody] AgentUpdate agent, int?personaId, CancellationToken ct) { return(await _service.Create(agent, personaId, ct)); }