public void HideCard(int i_RowIndex, int i_ColIndex) { m_GameBoard[i_RowIndex, i_ColIndex].isExposed = false; if (AfterHide != null) { AfterHide.Invoke(i_RowIndex, i_ColIndex); } }
/// <summary> /// Hides the MenuPage. /// </summary> public void Hide() { BeforeHide?.Invoke(); cg.interactable = false; cg.alpha = 0f; self.SetActive(false); isShowing = false; MenuChangerMod.displayedPages.Remove(this); AfterHide?.Invoke(); }
public virtual void Hide() { if (BeforeHide != null) { BeforeHide.Invoke(); } gameObject.SetActive(false); if (UIHideEvent != null) { UIHideEvent(this); } if (AfterHide != null) { AfterHide.Invoke(); } }