コード例 #1
0
ファイル: Session.cs プロジェクト: Dimarn/WolfteamRE
        /// <summary>
        ///     Constructs and sends the <see cref="PacketOut.Login"/> packet to Wolfteam.
        /// </summary>
        /// <returns></returns>
        public async Task LoginAsync()
        {
            using (var packet = new PacketComposer(PacketOut.Login))
            {
                // Add username (16 bytes).
                packet.Writer.Write(Encoding.ASCII.GetBytes(_account.Username));    // Username.
                packet.Writer.Write(new byte[16 - _account.Username.Length]);       // Username padding (to 16 bytes).

                // Add unknown  (16 bytes).
                packet.Writer.Write(_account.AuthRandom);               // Auth uk (4 bytes).
                packet.Writer.Write(HexUtil.HexToBytes("60F41900"));    // Unknown (4 bytes).
                packet.Writer.Write(HexUtil.HexToBytes("41F3DADA"));    // Unknown (4 bytes) (Changes in between requests through real client).
                packet.Writer.Write(HexUtil.HexToBytes("60F41900"));    // Unknown (4 bytes).

                // Add second payload (32 bytes)
                using (var subPacketStream = new MemoryStream(32))
                    using (var subPacket = new BinaryWriter(subPacketStream))
                    {
                        subPacket.Write(Encoding.ASCII.GetBytes(_account.Password)); // Password.
                        subPacket.Write(new byte[20 - _account.Password.Length]);    // Password padding (to 20 bytes).
                        subPacket.Write(WolfteamConfig.ClientVersion);               // Client version (4 bytes).

                        // Add checksums.
                        const int subPacketId     = 4114;
                        var       subPacketBuffer = subPacketStream.ToArray();
                        if (subPacketBuffer.Length % 12 != 0)
                        {
                            throw new Exception("Buffer length must be a multiple of 12.");
                        }

                        // Write checksums.
                        subPacket.Seek(0, SeekOrigin.Begin);

                        for (var index = 0; index < subPacketBuffer.Length / 12; index++)
                        {
                            subPacket.Write(WolfteamConfig.MagicChecksum + subPacketId);
                            subPacket.Write(subPacketBuffer, index * 12, 12);
                        }

                        // Append to main packet.
                        packet.AppendPayload(await _crypto.EncryptAsync(subPacketStream.ToArray()));
                    }

                await SendPacketAsync(packet);
            }
        }