public override void OnProjectUnbound() { AdvertisementSettings.enabled = false; AdvertisementSettings.initializeOnStartup = false; AdvertisementSettings.SetPlatformEnabled(RuntimePlatform.IPhonePlayer, false); AdvertisementSettings.SetPlatformEnabled(RuntimePlatform.Android, false); AdvertisementSettings.SetGameId(RuntimePlatform.IPhonePlayer, ""); AdvertisementSettings.SetGameId(RuntimePlatform.Android, ""); AdvertisementSettings.testMode = false; }
public void SetIOSEnabled(bool enabled) { AdvertisementSettings.SetPlatformEnabled(RuntimePlatform.IPhonePlayer, enabled); }
public void SetAndroidEnabled(bool enabled) { AdvertisementSettings.SetPlatformEnabled(RuntimePlatform.Android, enabled); }