private IEnumerator CallAdvent() { Music.PlaySE(Music.Clip.Enter); StartMenu.OnAfterEnter(); yield return(new WaitForSeconds(3)); switch (buttonNum) { case 0: Advent.StartAdventure(-1, 1); break; case 1: Advent.StartAdventure(0, 1); break; case 2: Advent.StartAdventure(1, 1); break; case 3: Advent.StartAdventure(2, 1); break; } }
// Update is called once per frame void Update() { timer += Time.deltaTime; if (!firstAnim && timer > firstWait) { firstAnim = true; Unit.StartAnim(); } if (lastAnim && timer > lastWait) { lastAnim = false; //事後処理 Advent.StartAdventure(KEY, win); } }
private IEnumerator CallAdvent() { Music.PlaySE(Music.Clip.Enter); StartMenu.OnAfterEnter(); yield return(new WaitForSeconds(3)); switch (buttonNum) { case 0: Advent.StartAdventure(-1, 1); break; case 2: SceneManager.LoadScene("Main5"); break; case 4: Application.Quit(); break; } }