コード例 #1
0
        private void outfitLoadBtn_Click(object sender, EventArgs e)
        {
            var outfit = ((IContentReference <Outfit>)outfitList.SelectedItem).Get();

            if (outfit == null)
            {
                return;
            }

            if (Avatar == null)
            {
                Avatar = new AdultVitaboyModel();
            }
            var content = Content.Content.Get();

            if (outfit.Region == 0)
            {
                // Head
                Avatar.Head = outfit;
            }
            else
            {
                Avatar.Body = outfit;
            }
            SetPreview(Avatar);
        }
コード例 #2
0
ファイル: UISim.cs プロジェクト: HarryFreeMyLand/newso
        void UISimInit()
        {
            Vitaboy.Avatar.DefaultTechnique = GlobalSettings.Default.Lighting ? 3 : 0;
            Camera = new WorldCamera(GameFacade.GraphicsDevice)
            {
                Zoom       = Zoom,
                CenterTile = new Vector3(-1, -1, 0) * FSOEnvironment.DPIScaleFactor
            };
            Scene = new _3DTargetScene(GameFacade.GraphicsDevice, Camera,
                                       new Point((int)(140 * FSOEnvironment.DPIScaleFactor), (int)(200 * FSOEnvironment.DPIScaleFactor)),
                                       GlobalSettings.Default.AntiAlias ? 8 : 0)
            {
                ID = "UISim"
            };

            GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler <EventArgs>(GraphicsDevice_DeviceReset);

            Avatar = new AdultVitaboyModel
            {
                Scene = Scene
            };
            var scale = FSOEnvironment.DPIScaleFactor;

            Avatar.Scale = new Vector3(scale, scale, scale);

            Scene.Add(Avatar);
        }
コード例 #3
0
        private void UISimInit()
        {
            Camera   = new BasicCamera(GameFacade.GraphicsDevice, new Vector3(0.0f, 7.0f, -17.0f), Vector3.Zero, Vector3.Up);
            Scene    = new _3DScene(GameFacade.Game.GraphicsDevice, Camera);
            Scene.ID = "UISim";

            GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler(GraphicsDevice_DeviceReset);

            Avatar       = new AdultVitaboyModel();
            Avatar.Scene = Scene;
            Avatar.Scale = new Vector3(0.45f);
            Scene.Add(Avatar);
        }
コード例 #4
0
ファイル: UISim.cs プロジェクト: pepster98/FreeSO
        private void UISimInit()
        {
            Camera            = new WorldCamera(GameFacade.GraphicsDevice);
            Camera.Zoom       = LotView.WorldZoom.Near;
            Camera.CenterTile = new Vector2(-1, -1);
            Scene             = new _3DTargetScene(GameFacade.Game.GraphicsDevice, Camera, new Point(140, 200), (GlobalSettings.Default.AntiAlias)?8:0);
            Scene.ID          = "UISim";

            GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler <EventArgs>(GraphicsDevice_DeviceReset);

            Avatar       = new AdultVitaboyModel();
            Avatar.Scene = Scene;

            Scene.Add(Avatar);
        }
コード例 #5
0
ファイル: UISim.cs プロジェクト: kevinmel2000/FreeSO
        private void UISimInit()
        {
            Vitaboy.Avatar.DefaultTechnique = (GlobalSettings.Default.Lighting) ? 3 : 0;
            Camera            = new WorldCamera(GameFacade.GraphicsDevice);
            Camera.Zoom       = Zoom;
            Camera.CenterTile = new Vector3(-1, -1, 0) * FSOEnvironment.DPIScaleFactor;
            Scene             = new _3DTargetScene(GameFacade.GraphicsDevice, Camera,
                                                   new Point(140 * FSOEnvironment.DPIScaleFactor, 200 * FSOEnvironment.DPIScaleFactor),
                                                   (GlobalSettings.Default.AntiAlias)?8:0);
            Scene.ID = "UISim";

            GameFacade.Game.GraphicsDevice.DeviceReset += new EventHandler <EventArgs>(GraphicsDevice_DeviceReset);

            Avatar       = new AdultVitaboyModel();
            Avatar.Scene = Scene;
            var scale = FSOEnvironment.DPIScaleFactor;

            Avatar.Scale = new Vector3(scale, scale, scale);

            Scene.Add(Avatar);
        }
コード例 #6
0
 public Sim(string GUID)
 {
     this.AssignGUID(GUID);
     m_Vitaboymodel = new AdultVitaboyModel();
 }