public override int GetHashCode() { int hash = 1; if (AccountId != 0UL) { hash ^= AccountId.GetHashCode(); } if (PlayerId != 0UL) { hash ^= PlayerId.GetHashCode(); } if (Diamonds != 0) { hash ^= Diamonds.GetHashCode(); } if (OldLevel != 0) { hash ^= OldLevel.GetHashCode(); } if (OldExp != 0) { hash ^= OldExp.GetHashCode(); } if (AddedExp != 0) { hash ^= AddedExp.GetHashCode(); } if (Hp != 0) { hash ^= Hp.GetHashCode(); } if (Mp != 0) { hash ^= Mp.GetHashCode(); } if (Food != 0) { hash ^= Food.GetHashCode(); } if (Gold != 0) { hash ^= Gold.GetHashCode(); } hash ^= cards_.GetHashCode(); hash ^= cardTemps_.GetHashCode(); hash ^= items_.GetHashCode(); hash ^= itemTemps_.GetHashCode(); hash ^= buffs_.GetHashCode(); hash ^= buffTemps_.GetHashCode(); hash ^= equips_.GetHashCode(); hash ^= equipTemps_.GetHashCode(); return(hash); }
public override int GetHashCode() { int hash = 1; if (playerData_ != null) { hash ^= PlayerData.GetHashCode(); } if (PlayerPosX != 0) { hash ^= PlayerPosX.GetHashCode(); } if (PlayerPosY != 0) { hash ^= PlayerPosY.GetHashCode(); } if (PlayerModelId != 0) { hash ^= PlayerModelId.GetHashCode(); } if (InstanceId != 0) { hash ^= InstanceId.GetHashCode(); } if (deck_ != null) { hash ^= Deck.GetHashCode(); } hash ^= cards_.GetHashCode(); hash ^= equips_.GetHashCode(); hash ^= buffs_.GetHashCode(); hash ^= items_.GetHashCode(); if (AddedExp != 0) { hash ^= AddedExp.GetHashCode(); } hash ^= rewardCards_.GetHashCode(); hash ^= rewardItems_.GetHashCode(); return(hash); }