private void CleanManure() { ManureType totalManure = new ManureType(); for (int i = 0; i < AnimalSections.Count; i++) { totalManure.amount += AnimalSections.ElementAt(i).CleanSection().amount; } for (int i = 0; i < inhouseStores.Count; i++) { if (inhouseStores.ElementAt(i).GetAmountInManureStore() < inhouseStores.ElementAt(i).GetCapacity()) { inhouseStores.ElementAt(i).RcvManure(totalManure); } } totalManure.amount = 0; for (int i = 0; i < inhouseStores.Count; i++) { if (inhouseStores.ElementAt(i).GetAmountInManureStore() >= inhouseStores.ElementAt(i).GetCapacity()) { totalManure.amount += inhouseStores.ElementAt(i).CleanStore().amount; } } AddSlurry.Invoke(totalManure); }
public void OnProcess() { ManureType manure = new ManureType(); manure.amount = 1000.0; //kg manure.Ash = 0.11; //proportion of DM manure.Tan = 0.001; //proportion of FW manure.RP = 0.188; //proportion of DM manure.fInert = 0.0; //proportion of organic N in an inert form manure.NDF = 0.271; // manure.RL = 0.039; manure.VFA = 0.0152; manure.TotalS = 0.69; //g per kg fresh weight manure.SulphS = 0.24; //g per kg fresh weight manure.Rem = 1 - (manure.RL + manure.RP + manure.NDF + manure.VFA + manure.Ash); manure.DM = 1; manure.pH = 7; AddSlurry.Invoke(manure); }