コード例 #1
0
 public void SomethingBroke(GameObject coll)
 {
     scoreAdd.IncreaseScore(100);
     //screenShake.Shake(new Vector2(0.5f, 0.3f), 0.8f, 0.01f);
     coll.gameObject.GetComponent <ChangeToBrokenModelOnCollisionWith>().Break();
     if (coll.gameObject.name == "kasteel_model")
     {
         Application.LoadLevel(0);
     }
 }