コード例 #1
0
        void LoadCard(string path)
        {
            switch (currentType)
            {
            case 0:
            {
                confirmpanel.gameObject.SetActive(false);
                optionspanel.gameObject.SetActive(false);

                StartCoroutine(Studio.Studio.Instance.LoadSceneCoroutine(path));
                if (cardTypes[currentType].autoClose)
                {
                    UISystem.gameObject.SetActive(false);
                }
                break;
            }

            case 1:
            {
                confirmpanel.gameObject.SetActive(false);
                optionspanel.gameObject.SetActive(false);

                var ocicharFemale = AddObjectFemale.Add(path);
                if (Studio.Studio.optionSystem.autoSelect && ocicharFemale != null)
                {
                    Studio.Studio.Instance.treeNodeCtrl.SelectSingle(ocicharFemale.treeNodeObject);
                }
                if (cardTypes[currentType].autoClose)
                {
                    UISystem.gameObject.SetActive(false);
                }
                break;
            }

            case 2:
            {
                var list = (from v in GuideObjectManager.Instance.selectObjectKey
                            select Studio.Studio.GetCtrlInfo(v) as OCIChar into v
                            where v != null
                            //where v.oiCharInfo.sex == 1
                            select v).ToList();

                if (list.Count > 0)
                {
                    confirmpanel.gameObject.SetActive(false);
                    optionspanel.gameObject.SetActive(false);

                    list.ForEach(x => x.LoadClothesFile(path));
                    if (cardTypes[currentType].autoClose)
                    {
                        UISystem.gameObject.SetActive(false);
                    }
                }

                break;
            }
            }
        }
コード例 #2
0
        private void FixSkirtFk()
        {
            var ocic = ChaControl.GetOCIChar();
            //ocic.female.UpdateBustSoftnessAndGravity();
            var active = ocic.oiCharInfo.activeFK[6];

            ocic.ActiveFK(OIBoneInfo.BoneGroup.Skirt, false, ocic.oiCharInfo.enableFK);
            ocic.fkCtrl.ResetUsedBone(ocic);
            ocic.skirtDynamic = AddObjectFemale.GetSkirtDynamic(ocic.charInfo.objClothes);
            ocic.ActiveFK(OIBoneInfo.BoneGroup.Skirt, active, ocic.oiCharInfo.enableFK);
        }
コード例 #3
0
        private void FixSkirtFk()
        {
            var ocic = ChaControl.GetOCIChar();
            //ocic.female.UpdateBustSoftnessAndGravity();
            var active = ocic.oiCharInfo.activeFK[6];

            ocic.ActiveFK(OIBoneInfo.BoneGroup.Skirt, false, ocic.oiCharInfo.enableFK);
            Traverse.Create(ocic.fkCtrl).Method("ResetUsedBone", new[] { typeof(OCIChar) }).GetValue(ocic);
            ocic.skirtDynamic = AddObjectFemale.GetSkirtDynamic(ocic.charInfo.objClothes);
            ocic.ActiveFK(OIBoneInfo.BoneGroup.Skirt, active, ocic.oiCharInfo.enableFK);
        }
コード例 #4
0
        private static void UpdateBustAndSkirt(OCICharMale __instance)
        {
            if (__instance.charInfo.fileParam.sex == 0)
            {
                return;
            }

            __instance.charInfo.UpdateBustSoftnessAndGravity();
            __instance.skirtDynamic = AddObjectFemale.GetSkirtDynamic(__instance.charInfo.objClothes);
            __instance.ActiveFK(OIBoneInfo.BoneGroup.Skirt, __instance.oiCharInfo.activeFK[6], __instance.oiCharInfo.enableFK);
        }
コード例 #5
0
            private static bool Studio_AddFemale(string _path)
            {
                if (IsStudio)
                {
                    return(true);
                }

                AddObjectFemale.Add(_path);
                Singleton <UndoRedoManager> .Instance.Clear();

                return(false);
            }
コード例 #6
0
        //按鈕邏輯
        internal static void OnButtonClick(CharaList __instance, int sex)
        {
            CharaFileSort  charaFileSort  = __instance.GetField("charaFileSort") as CharaFileSort;
            ChaFileControl chaFileControl = new ChaFileControl();
            string         fullPath       = chaFileControl.ConvertCharaFilePath(charaFileSort.selectPath, (byte)sex, false);

            chaFileControl = null;
            OCIChar[] array = (from v in Singleton <GuideObjectManager> .Instance.selectObjectKey
                               select Studio.Studio.GetCtrlInfo(v) as OCIChar into v
                               where v != null
                               select v).ToArray();
            foreach (OCIChar ocichar in array)
            {
                ChaControl chaCtrl = ocichar.charInfo;
                foreach (OCIChar.BoneInfo boneInfo in (from v in ocichar.listBones
                                                       where v.boneGroup == OIBoneInfo.BoneGroup.Hair
                                                       select v).ToList <OCIChar.BoneInfo>())
                {
                    Singleton <GuideObjectManager> .Instance.Delete(boneInfo.guideObject, true);
                }
                ocichar.listBones = (from v in ocichar.listBones
                                     where v.boneGroup != OIBoneInfo.BoneGroup.Hair
                                     select v).ToList <OCIChar.BoneInfo>();
                int[] array2 = (from b in ocichar.oiCharInfo.bones
                                where b.Value.@group == OIBoneInfo.BoneGroup.Hair
                                select b.Key).ToArray <int>();
                for (int j = 0; j < array2.Length; j++)
                {
                    ocichar.oiCharInfo.bones.Remove(array2[j]);
                }
                ocichar.hairDynamic  = null;
                ocichar.skirtDynamic = null;

                string oldName = ocichar.charInfo.chaFile.parameter.fullname;

                //用這種方式初始化不會觸發其他鉤子
                ChaControl tmpCtrl = new ChaControl();
                tmpCtrl.SetProperty("chaFile", new ChaFileControl());

                if (null != MoreAccessories)
                {
                    CopyAllMoreAccessoriesData(ocichar.charInfo, tmpCtrl);
                }

                //Main Load Control
                if (chaCtrl.chaFile.LoadFileLimited(fullPath, (byte)sex, true, true, true, true, false) ||
                    !LoadExtendedData(ocichar, charaFileSort.selectPath, (byte)sex) ||
                    !UpdateTreeNodeObjectName(ocichar))
                {
                    Logger.LogError("Load Body FAILED");
                }
                else
                {
                    if (null != MoreAccessories)
                    {
                        CopyAllMoreAccessoriesData(tmpCtrl, ocichar.charInfo);
                    }
                }

                GameObject.Destroy(tmpCtrl);

                ocichar.charInfo.AssignCoordinate((ChaFileDefine.CoordinateType)ocichar.charInfo.fileStatus.coordinateType);
                chaCtrl.Reload(false, false, false, false);

                AddObjectAssist.InitHairBone(ocichar, Singleton <Info> .Instance.dicBoneInfo);
                ocichar.hairDynamic  = AddObjectFemale.GetHairDynamic(ocichar.charInfo.objHair);
                ocichar.skirtDynamic = AddObjectFemale.GetSkirtDynamic(ocichar.charInfo.objClothes);
                ocichar.InitFK(null);
                foreach (var tmp in FKCtrl.parts.Select((OIBoneInfo.BoneGroup p, int i2) => new { p, i2 }))
                {
                    ocichar.ActiveFK(tmp.p, ocichar.oiCharInfo.activeFK[tmp.i2], ocichar.oiCharInfo.activeFK[tmp.i2]);
                }
                ocichar.ActiveKinematicMode(OICharInfo.KinematicMode.FK, ocichar.oiCharInfo.enableFK, true);
                ocichar.UpdateFKColor(new OIBoneInfo.BoneGroup[]
                {
                    OIBoneInfo.BoneGroup.Hair
                });
                ocichar.ChangeEyesOpen(ocichar.charFileStatus.eyesOpenMax);
                ocichar.ChangeBlink(ocichar.charFileStatus.eyesBlink);
                ocichar.ChangeMouthOpen(ocichar.oiCharInfo.mouthOpen);

                Logger.LogInfo($"Load Body: {oldName} -> {ocichar.charInfo.chaFile.parameter.fullname}");
            }
        }