/// <summary> /// Handles operation AddInterestArea: Creates a new InterestArea and optionally attaches it to an existing Item. /// </summary> public OperationResponse OperationAddInterestArea(PeerBase peer, OperationRequest request, SendParameters sendParameters) { var operation = new AddInterestArea(peer.Protocol, request); if (!operation.IsValid) { return(new OperationResponse(request.OperationCode) { ReturnCode = (int)ReturnCode.InvalidOperationParameter, DebugMessage = operation.GetErrorMessage() }); } operation.OnStart(); InterestArea interestArea; if (this.TryGetInterestArea(operation.InterestAreaId, out interestArea)) { return(operation.GetOperationResponse((int)ReturnCode.InterestAreaAlreadyExists, "InterestAreaAlreadyExists")); } interestArea = new ClientInterestArea(this.Peer, operation.InterestAreaId, this.World); this.AddInterestArea(interestArea); // attach interestArea to item if (string.IsNullOrEmpty(operation.ItemId) == false) { Item item; bool actorItem = this.TryGetItem(operation.ItemId, out item); if (actorItem) { // we are already in the item thread, invoke directly return(ItemOperationAddInterestArea(item, operation, interestArea)); } else { if (this.World.ItemCache.TryGetItem(operation.ItemId, out item) == false) { return(operation.GetOperationResponse((int)ReturnCode.ItemNotFound, "ItemNotFound")); } else { // second parameter (peer) allows us to send an error event to the client (in case of an error) item.Fiber.Enqueue(() => this.ExecItemOperation(() => ItemOperationAddInterestArea(item, operation, interestArea), sendParameters)); // send response later return(null); } } } else { // free floating interestArea lock (interestArea.SyncRoot) { interestArea.Position = operation.Position; interestArea.ViewDistanceEnter = operation.ViewDistanceEnter; interestArea.ViewDistanceExit = operation.ViewDistanceExit; interestArea.UpdateInterestManagement(); } return(operation.GetOperationResponse(MethodReturnValue.Ok)); } }
/// <summary> /// Handles operation <see cref = "AddInterestArea" />: Creates a new <see cref = "InterestArea" /> and optionally attaches it to an existing <see cref = "Item" />. /// </summary> /// <param name = "peer"> /// The client peer. /// </param> /// <param name = "request"> /// The request. /// </param> /// <param name = "sendParameters"> /// The send Parameters. /// </param> /// <returns> /// An <see cref = "OperationResponse" /> with error code <see cref = "ReturnCode.Ok" /> or <see cref = "ReturnCode.InterestAreaAlreadyExists" />. /// If the <see cref = "InterestArea" /> is supposed to be attached to an <see cref = "Item" /> error code <see cref = "ReturnCode.ItemNotFound" /> could be returned. /// </returns> /// <remarks> /// The <see cref = "InterestArea" /> is created even if error code <see cref = "ReturnCode.ItemNotFound" /> is returned. /// </remarks> public override OperationResponse Handle(MmoActor actor, OperationRequest request, SendParameters sendParameters) { var operation = new AddInterestArea(actor.Peer.Protocol, request); if (!operation.IsValid) { return(new OperationResponse(request.OperationCode) { ReturnCode = (int)ReturnCode.InvalidOperationParameter, DebugMessage = operation.GetErrorMessage() }); } operation.OnStart(); InterestArea interestArea; if (actor.TryGetInterestArea(operation.InterestAreaId, out interestArea)) { return(operation.GetOperationResponse((int)ReturnCode.InterestAreaAlreadyExists, "InterestAreaAlreadyExists")); } interestArea = new MmoClientInterestArea(actor.Peer, operation.InterestAreaId, actor.World); actor.AddInterestArea(interestArea); // attach interestArea to item Item item; if (operation.ItemType.HasValue && string.IsNullOrEmpty(operation.ItemId) == false) { IWorld world = actor.World; bool actorItem = actor.TryGetItem(operation.ItemType.Value, operation.ItemId, out item); if (actorItem == false) { if (world.ItemCache.TryGetItem(operation.ItemType.Value, operation.ItemId, out item) == false) { return(operation.GetOperationResponse((int)ReturnCode.ItemNotFound, "ItemNotFound")); } } if (actorItem) { // we are already in the item thread, invoke directly return(ItemOperationAddInterestArea(item, operation, interestArea)); } // second parameter (peer) allows us to send an error event to the client (in case of an error) item.Fiber.Enqueue(() => actor.ExecItemOperation(() => ItemOperationAddInterestArea(item, operation, interestArea), sendParameters)); // send response later return(null); } // free floating interestArea if (operation.Position != null) { lock (interestArea.SyncRoot) { interestArea.Position = operation.Position.ToVector(true); interestArea.ViewDistanceEnter = operation.ViewDistanceEnter.ToVector(true); interestArea.ViewDistanceExit = operation.ViewDistanceExit.ToVector(true); interestArea.UpdateInterestManagement(); } } return(operation.GetOperationResponse(MethodReturnValue.Ok)); }