コード例 #1
0
        public async Task <ServiceResponse <GetCharecterDto> > AddCharecterSkill(AddCharecterSkillDto addCharecterSkill)
        {
            ServiceResponse <GetCharecterDto> response = new ServiceResponse <GetCharecterDto>();

            try
            {
                Charecter chars = await _context.charecters
                                  .Include(c => c.Weapons)
                                  .Include(c => c.CharecterSkills)
                                  .ThenInclude(we => we.Skills)
                                  .FirstOrDefaultAsync(c => c.Id == addCharecterSkill.CharecterId &&
                                                       c.Users.Id == int.Parse(_httpContextAccessor.HttpContext.User.FindFirstValue(ClaimTypes.NameIdentifier)));

                if (chars == null)
                {
                    response.Success = false;
                    response.Message = "No Charecter Record found";
                    return(response);
                }

                Skill skill = await _context.Skills.SingleOrDefaultAsync(s => s.Id == addCharecterSkill.SkillId);

                if (skill == null)
                {
                    response.Success = false;
                    response.Message = "No skill Record found";
                    return(response);
                }

                CharecterSkill charecter = new CharecterSkill {
                    charecters = chars,
                    Skills     = skill
                };
                await _context.CharecterSkills.AddAsync(charecter);

                await _context.SaveChangesAsync();

                response.data = _mapper.Map <GetCharecterDto>(chars);
            }
            catch (Exception e)
            {
                response.Success = false;
                response.Message = e.Message;
            }
            return(response);
        }
コード例 #2
0
 public async Task <IActionResult> addCharecterSkills(AddCharecterSkillDto addCharecterSkill)
 {
     return(Ok(await _charecterSkillService.AddCharecterSkill(addCharecterSkill)));
 }