public void CheckState(Adaptation startEvo, Adaptation endEvo) { Adaptation.playerBuyState startState = startEvo.GetCurrentBuyState(); Adaptation.playerBuyState endState = endEvo.GetCurrentBuyState(); if(startState == Adaptation.playerBuyState.UNLOCKED){ currentState = Adaptation.playerBuyState.LOCKED; } else{ currentState = endState; } SetColor(currentState); }
private void SetEvoText(Adaptation evo) { int habScore; if(evo) { selectedEvo = evo; Adaptation.playerBuyState currentState = selectedEvo.GetCurrentBuyState(); if (!selectedEvo.isMajor) { habScore = evo.CalculateHabEffect(hex, critter); } else { habScore = CalculateEquipScore(evo); } if(currentState == Adaptation.playerBuyState.ACTIVE) { habScore *= -1; } effectText[0].text = NormalizeText(habScore); effectText[0].color = ColorText(habScore); effectText[0].fontSize = 60; } }
public void UpdateButtonInfo() { if(!isInitialized){ initialize(); } selectedEvo = EvoDescriptionPanel.GetSelectedEvo(); if(selectedEvo){ evoState = selectedEvo.GetCurrentBuyState(); int cost = selectedEvo.cost; int refundCost = cost - 1; if(evoState == Adaptation.playerBuyState.CANEQUIP){ button.interactable = true; if(selectedEvo.isMajor){ sprite.color = slotColor; buttonText.text = "EQUIP"; } } if(evoState == Adaptation.playerBuyState.EQUIPED){ if(TraitsPanel.GetSelectedSlot()){ button.interactable = true; sprite.color = slotColor; buttonText.text = "EQUIP AGAIN"; } } if(evoState == Adaptation.playerBuyState.ACTIVE){ sprite.color = refundColor; if(refundCost <= 0){ refundCost = 0; } button.interactable = true; buttonText.text = "REFUND " + refundCost + " pts"; } else if(evoState == Adaptation.playerBuyState.NOREFUND){ button.interactable = false; sprite.color = refundColor; if(refundCost <= 0){ refundCost = 0; } buttonText.text = "CAN'T REFUND"; } else if(evoState == Adaptation.playerBuyState.UNLOCKED){ if(selectedEvo.AffordCheck(critter)){ button.interactable = true; buttonText.text = "BUY " + cost + " pts"; sprite.color = baseColor; } else{ button.interactable = false; buttonText.text = "BUY " + cost + "pts (" + critter.GetEvoPts() + ")"; } } else if(evoState == Adaptation.playerBuyState.LOCKED){ button.interactable = false; buttonText.text = "LOCKED"; } } }
public void PopulateInfo(Adaptation evo) { if(!SimpleInfo){ selectedEvo = evo; bobbleCounter.ActivateBobbles(evo.cost); } ClearEffectsPanel(); if (evo != null){ elements[0].text = evo.name; icon.sprite = evo.GetIcon(); icon.color = new Color32(255, 255, 255, 255); PopulateEffects(evo); if (!SimpleInfo) { statPanel.SetCritterStats(); elements[1].text = evo.description; UpdateBuyButton(); statPanel.SetCritterStats(); if (evo.isMajor) { //evo is major and equipped. if (evo.GetCurrentBuyState() == Adaptation.playerBuyState.EQUIPED) { VisualizeSellChanges(evo); } //Evo is major and is replacing an equipped evo. else { if (TraitsPanel.GetSelectedSlot()) { if (TraitsPanel.GetSelectedSlot().GetActiveEvo() != null) { Adaptation slotEvo = TraitsPanel.GetSelectedSlot().GetActiveEvo(); VisualizeSellChanges(slotEvo); VisualizeBuyChanges(evo); } //no evo is equipped to an empty slot. else { VisualizeBuyChanges(evo); } } } } else { //evo is minor and active. if (evo.GetCurrentBuyState() == Adaptation.playerBuyState.ACTIVE) { VisualizeSellChanges(evo); } //evo is minor and not active. else { VisualizeBuyChanges(evo); } } } } else { gameObject.SetActive(false); } }