private void Awake() { s_Instance = this; }
private void AssetsVersionCheckCompleted() { if (!string.IsNullOrEmpty(UpdateManager.Get().GetError()) && UpdateManager.Get().UpdateIsRequired()) { Error.AddFatalLoc("GLUE_PATCHING_ERROR", new object[0]); } else { if (Network.ShouldBeConnectedToAurora()) { BnetPresenceMgr.Get().Initialize(); BnetFriendMgr.Get().Initialize(); BnetChallengeMgr.Get().Initialize(); BnetWhisperMgr.Get().Initialize(); BnetNearbyPlayerMgr.Get().Initialize(); FriendChallengeMgr.Get().OnLoggedIn(); SpectatorManager.Get().Initialize(); if (!Options.Get().GetBool(Option.CONNECT_TO_AURORA)) { Options.Get().SetBool(Option.CONNECT_TO_AURORA, true); } TutorialProgress progress = Options.Get().GetEnum <TutorialProgress>(Option.LOCAL_TUTORIAL_PROGRESS); if (progress > TutorialProgress.NOTHING_COMPLETE) { this.m_waitingForSetProgress = true; ConnectAPI.SetProgress((long)progress); } if (WebAuth.GetIsNewCreatedAccount()) { AdTrackingManager.Get().TrackAccountCreated(); WebAuth.SetIsNewCreatedAccount(false); } } ConnectAPI.RequestAccountLicenses(); ConnectAPI.RequestGameLicenses(); Box.Get().OnLoggedIn(); BaseUI.Get().OnLoggedIn(); InactivePlayerKicker.Get().OnLoggedIn(); HealthyGamingMgr.Get().OnLoggedIn(); DefLoader.Get().Initialize(); CollectionManager.Init(); AdventureProgressMgr.Init(); Tournament.Init(); GameMgr.Get().OnLoggedIn(); if (Network.ShouldBeConnectedToAurora()) { StoreManager.Get().Init(); } Network.TrackClient(Network.TrackLevel.LEVEL_INFO, Network.TrackWhat.TRACK_LOGIN_FINISHED); Network.ResetConnectionFailureCount(); if (Network.ShouldBeConnectedToAurora()) { ConnectAPI.DoLoginUpdate(); } else { this.m_waitingForUpdateLoginComplete = false; } Enum[] args = new Enum[] { PresenceStatus.LOGIN }; PresenceMgr.Get().SetStatus(args); if (SplashScreen.Get() != null) { SplashScreen.Get().StopPatching(); SplashScreen.Get().ShowRatings(); } this.PreloadActors(); if (!Network.ShouldBeConnectedToAurora()) { base.StartCoroutine(this.RegisterScreenWhenReady()); } SceneMgr.Get().LoadShaderPreCompiler(); } }
private void OnDestroy() { s_Instance = null; }