public void PlantSeed() { if (State.gameState == GameState.win || State.gameState == GameState.loss) { return; } ColorID seedColorID = ActorGameManager.currentPlayerColorID; if (seedColorID == ColorID.white) { // erasing if (hexagonColor == ColorID.white) { return; } SetColor(6, seedColorID); if (State.gameState == GameState.play) { GameObject.FindGameObjectWithTag("AudioManager").GetComponentInChildren <ActorAudioManager>().playPlanted(); } } else { // planting if (hexagonColor != ColorID.white) { return; } SetColor(6, seedColorID); foreach (KeyValuePair <int, ActorHexagon> p in petals) { p.Value.GrowPetal(p.Key, seedColorID); } ActorGameManager.AddScore(ActorGameManager.seedsPlanted, 1); ActorGameManager.RecordSeedPlanted(hexagonID, seedColorID); ActorGameManager.CheckWinLose(); if (State.gameState == GameState.play) { GameObject.FindGameObjectWithTag("AudioManager").GetComponentInChildren <ActorAudioManager>().playPlanted(); } } return; }