override public bool Init(BaseSceneInitParam param) { if (!base.Init(param)) { return(false); } mBalanceComponent = new ActiveSceneBalanceComponent(this); mShowPickGuide = true; return(true); }
override public bool Init(BaseSceneInitParam param) { if (!base.Init(param)) return false; mBalanceComponent = new ActiveSceneBalanceComponent(this); mShowPickGuide = true; mMaxPickCount = GameConfig.MaoMaxGoldCount; mGoldId1 = GameConfig.MaoGoldId1; mGoldId2 = GameConfig.MaoGoldId2; mGoldId3 = GameConfig.MaoGoldId3; return true; }