public void Handle(AddKeyMessage message) { if (!ActiveItem.Equals(KeyViewModel)) { ActivateItem(KeyViewModel); } }
private void OnPropertyChanged(object sender, PropertyChangedEventArgs propertyChangedEventArgs) { if (propertyChangedEventArgs.PropertyName != "IsBusy") { return; } if (!ActiveItem.Equals(sender)) { return; } IsBusy = ActiveItem.IsBusy; }