コード例 #1
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 public void OnIdle()
 {
     foreach (UsableEquipment ActiveEquipment in ArrayEquipment)
     {
         ActiveEquipment.OnIdle();
     }
 }
コード例 #2
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 public void OnJetpackRest(GameTime gameTime)
 {
     foreach (UsableEquipment ActiveEquipment in ArrayEquipment)
     {
         ActiveEquipment.OnJetpackRest(gameTime);
     }
 }
コード例 #3
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 public void Update(GameTime gameTime)
 {
     foreach (UsableEquipment ActiveEquipment in ArrayEquipment)
     {
         ActiveEquipment.Update(gameTime);
     }
 }
コード例 #4
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 public void Move(MovementInputs MovementInput)
 {
     foreach (UsableEquipment ActiveEquipment in ArrayEquipment)
     {
         ActiveEquipment.Move(MovementInput);
     }
 }
コード例 #5
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 public void OnWallCollision(List <Tuple <PolygonCollisionResult, Polygon> > ListWallCollidingPolygon)
 {
     foreach (UsableEquipment ActiveEquipment in ArrayEquipment)
     {
         ActiveEquipment.OnWallCollision(ListWallCollidingPolygon);
     }
 }
コード例 #6
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 public void OnStopJump()
 {
     foreach (UsableEquipment ActiveEquipment in ArrayEquipment)
     {
         ActiveEquipment.OnStopJump();
     }
 }
コード例 #7
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        protected override ActiveEquipment ActualCreateActiveEquipmentInstance(int equipmentIdentifier)
        {
            var item = InjectEquipmentSupport.GetEquipmentTypeById(equipmentIdentifier);

            var result = new ActiveEquipment(item)
            {
                InstanceId  = Guid.NewGuid(),
                EquipmentId = equipmentIdentifier
            };

            EngineKitList.Add(result.InstanceId, result);

            return(result);
        }
コード例 #8
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ファイル: mockBd2Engine.cs プロジェクト: Itsey/Boondoggle
        public double CalculateToHitPercent(Guid owningBotId, int tempScanKey, ActiveEquipment activeEquip)
        {
            var   owner     = GetMappedBotByPublicId(owningBotId);
            Point sourceLoc = owner.Position;
            Point destLoc   = GetMappedBotById(activeData.GetEngineIdFromScanId(owner.EngineId, tempScanKey)).Position;


            if (!combatCore.Calcs.CanMountPointHitTarget(owner.Heading, MountPoint.Forward, sourceLoc, destLoc))
            {
                return(0);
            }
            if (!this.activeWorld.IsLOSBetween(sourceLoc, destLoc))
            {
                return(0);
            }

            return(1);
        }
コード例 #9
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        protected override EquipmentUseResult ActualUseEquipmentItem(BoonBotBase targetBot, EquipmentUseDetails eud)
        {
            lastUsages.Push(eud);
            ActiveEquipment ae = EngineKitList[eud.InstanceIdentity];

            if (ae == null)
            {
                throw new BdBaseException("That kit is not installed");
            }

            switch (ae.EquipmentId)
            {
            case KnownEquipmentIds.MOCKSCANNER: return(PerformMockScan());

            case KnownEquipmentIds.MOCKINSTALLEVERYWHERE: return(PerformDefaultEquipmentUse());

            case KnownEquipmentIds.MOCKINSTALLINTERNALONLY: return(PerformDefaultEquipmentUse());

            case KnownEquipmentIds.MOCKPROJECTILEWEAPON: return(PerformWeaponUsage(eud));

            default: throw new BdBaseException("That equipment is not known - internal error ");
            }
        }