コード例 #1
0
        public void SelectAction(IInitiativeActor activeEntity, IReadOnlyDictionary <uint, IAction> availableActions, Action <uint> selectAction)
        {
            ActiveCharacter       = activeEntity as IPlayerCharacterActor;
            AvailableActions      = availableActions;
            _selectActionCallback = selectAction;

            ActiveCharacterChanged?.Invoke();
        }
コード例 #2
0
        public void SubmitActionResponse(uint actionId)
        {
            if (ActiveCharacter == null ||
                AvailableActions == null ||
                !AvailableActions.ContainsKey(actionId))
            {
                return;
            }

            _selectActionCallback?.Invoke(actionId);

            ActiveCharacter       = null;
            AvailableActions      = null;
            _selectActionCallback = null;

            ActiveCharacterChanged?.Invoke();
        }