コード例 #1
0
 public Destroyer(Player caster, ActionPerformedEventHandler actionSelectedEventHandler) : base(caster, ManaCost, GetConstructionInformation(), actionSelectedEventHandler, caster)
 {
 }
コード例 #2
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ファイル: Trap.cs プロジェクト: Gimanua/Noughts-And-Crosses
 public Trap(ActionPerformedEventHandler actionSelectedEventHandler, Player placer) : base(GetConstructionInformation(), actionSelectedEventHandler, placer)
 {
     Placer = placer;
 }
コード例 #3
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 public Explosion(Player caster, ActionPerformedEventHandler actionSelectedEventHandler) : base(caster, ManaCost, GetConstructionInformation(), actionSelectedEventHandler, caster)
 {
     Placer = caster;
 }
コード例 #4
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ファイル: Wait.cs プロジェクト: Gimanua/Noughts-And-Crosses
 public Wait(ActionPerformedEventHandler actionSelectedEventHandler, Player performer) : base(GetConstructionInformation(), actionSelectedEventHandler, performer)
 {
 }