public void Write(BinaryWriter bw) { bw.Write(ActionName.FromGBK(128)); bw.Write(LoopCount); bw.Write(Interval); bw.Write(PlayTime); TargetStream.Save(bw, Target); }
public void Write(BinaryWriter bw) { bw.Write(ActionName.FromGBK(128)); bw.Write(Loop); bw.Write(new byte[] { 0, 0, 0 }); bw.Write(Interval); TargetStream.Save(bw, Target); }