static Main() { AnonFun1 = new AnonFun1_Class(); AnonFun0 = new AnonFun0_Class(); AnonFun2 = new AnonFun2_Class(); AnonFun3 = new AnonFun3_Class(); Action2 = new Action2_Class(); AnonFun4 = new AnonFun4_Class(); AnonFun5 = new AnonFun5_Class(); Main_InitPingPong = new Main_InitPingPong_Class("Main_InitPingPong", AnonFun1, AnonFun0, false, StateTemperature.Warm); PrtTransition transition_1 = new PrtTransition(AnonFun2, Main_Fail, false); Main_InitPingPong.transitions.Add(dummy, transition_1); PrtTransition transition_2 = new PrtTransition(PrtCommonFunctions.SkipFun, Main_Success, true); Main_InitPingPong.transitions.Add(E, transition_2); Main_Fail = new Main_Fail_Class("Main_Fail", AnonFun3, AnonFun0, false, StateTemperature.Warm); PrtTransition transition_3 = new PrtTransition(Action2, Main_InitPingPong, false); Main_Fail.transitions.Add(dummy, transition_3); PrtTransition transition_4 = new PrtTransition(AnonFun4, Main_Success, false); Main_Fail.transitions.Add(E, transition_4); Main_Success = new Main_Success_Class("Main_Success", AnonFun0, AnonFun0, false, StateTemperature.Warm); PrtTransition transition_5 = new PrtTransition(AnonFun5, Main_InitPingPong, false); Main_Success.transitions.Add(dummy, transition_5); PrtTransition transition_6 = new PrtTransition(PrtCommonFunctions.SkipFun, Main_Fail, true); Main_Success.transitions.Add(E, transition_6); }
static Main() { ignore = new ignore_Class(); Action2 = new Action2_Class(); Action1 = new Action1_Class(); AnonFun0 = new AnonFun0_Class(); AnonFun1 = new AnonFun1_Class(); AnonFun2 = new AnonFun2_Class(); AnonFun3 = new AnonFun3_Class(); AnonFun4 = new AnonFun4_Class(); AnonFun5 = new AnonFun5_Class(); AnonFun6 = new AnonFun6_Class(); AnonFun7 = new AnonFun7_Class(); AnonFun8 = new AnonFun8_Class(); AnonFun9 = new AnonFun9_Class(); AnonFun10 = new AnonFun10_Class(); Main_Fail = new Main_Fail_Class("Main_Fail", AnonFun1, AnonFun2, false, StateTemperature.Warm); Main_InitPingPong = new Main_InitPingPong_Class("Main_InitPingPong", AnonFun3, AnonFun4, false, StateTemperature.Warm); Main_Success = new Main_Success_Class("Main_Success", AnonFun6, AnonFun7, false, StateTemperature.Warm); PrtTransition transition_1 = new PrtTransition(Action2, Main_InitPingPong, false); Main_Fail.transitions.Add(Events_598197390.dummy, transition_1); PrtTransition transition_2 = new PrtTransition(AnonFun0, Main_Success, false); Main_Fail.transitions.Add(Events_598197390.E, transition_2); PrtTransition transition_3 = new PrtTransition(PrtFun.IgnoreFun, Main_Success, true); Main_InitPingPong.transitions.Add(Events_598197390.E, transition_3); PrtTransition transition_4 = new PrtTransition(AnonFun5, Main_Fail, false); Main_InitPingPong.transitions.Add(Events_598197390.dummy, transition_4); PrtTransition transition_5 = new PrtTransition(PrtFun.IgnoreFun, Main_Fail, true); Main_Success.transitions.Add(Events_598197390.E, transition_5); PrtTransition transition_6 = new PrtTransition(AnonFun8, Main_InitPingPong, false); Main_Success.transitions.Add(Events_598197390.dummy, transition_6); }