// public GameObject TimerBarSat; // TimeBarSat TimerBarSat_Script; void Start() { SatMove_Script = SatBot.GetComponent <SatMove>(); Bubble_Script = ActionDownload.GetComponent <DownloadBubbleScript>(); Light_Script = ActionLight.GetComponent <DownloadBubbleScript>(); Circle_Script = ActionCircles.GetComponent <DownloadBubbleScript>(); Act1Button_Script = Activate1.GetComponent <Act1Script>(); CancelButton_Script = Cancel.GetComponent <CancelButton>(); redDanger = new Color(1f, 0.1f, 0.0f, 1.0f); greenConsole = new Color(0.0f, 1.0f, 0.1144f, 1.0f); }
void Start() { LuzMove_Script = IdleLuz.GetComponent <LuzMove>(); Bubble_Script = ActionPower.GetComponent <ActionPowerScript>(); Light_Script = ActionLight.GetComponent <ActionPowerScript>(); Circle_Script = ActionCircles.GetComponent <ActionPowerScript>(); Act1Button_Script = Activate1.GetComponent <Act1Script>(); CancelButton_Script = Cancel.GetComponent <CancelButton>(); redDanger = new Color(1f, 0.1f, 0.0f, 1.0f); greenConsole = new Color(0.0f, 1.0f, 0.1144f, 1.0f); }
void Start() { GearMove_Script = Gears.GetComponent <GearMove>(); connectPos = new Vector3(-0.01f, 0.005f, -0.003f); Bubble_Script = ActionBubbles.GetComponent <BubbleScript>(); Light_Script = ActionLight.GetComponent <BubbleScript>(); Circle_Script = ActionCircles.GetComponent <BubbleScript>(); Act1Button_Script = Activate1.GetComponent <Act1Script>(); CancelButton_Script = Cancel.GetComponent <CancelButton>(); redDanger = new Color(1f, 0.1f, 0.0f, 1.0f); greenConsole = new Color(0.0f, 1.0f, 0.1144f, 1.0f); }
// Start is called before the first frame update void Start() { PumpMove_Script = Pump.GetComponent <PumpMove>(); Bubble_Script = ActionPump.GetComponent <ActionPump>(); Bubble_Script2 = ActionPump2.GetComponent <ActionPump2>(); Light_Script = ActionLight.GetComponent <ActionPump>(); Circle_Script = ActionCircles.GetComponent <ActionPump>(); Act1Button_Script = Activate1Pump.GetComponent <Act1Script>(); Act2Button_Script = Activate2.GetComponent <Act1Script>(); Act3Button_Script = Activate3.GetComponent <Act1Script>(); CancelButton_Script = Cancel.GetComponent <CancelButton>(); CancelButton2_Script = Cancel2.GetComponent <CancelButton>(); BlueWall_Script = BlueWall.GetComponent <BlueWall>(); anim = GetComponent <Animator>(); }