void Start() { startPosition = transform.position; isAni = false; gameC = FindObjectOfType(typeof(GameController)) as GameController; achievementsC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController; }
void Start() { gameC = FindObjectOfType(typeof(GameController)) as GameController; playerC = FindObjectOfType(typeof(playerController)) as playerController; achievementsC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController; sceneC = FindObjectOfType(typeof(sceneController)) as sceneController; }
void Start() { controlflow = 0; isOn = false; currentStates = false; flow[0] = 0; startP = new Vector3(0f, 13f, 2.5f); AC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController; }
void Start() { countGameAD = 3; adTopisON = false; checkADisLoad = false; CentralAD = false; currentTimeToChangeAd = 0f; bannerADTop = new BannerView(PublisherBannerID, AdSize.Banner, AdPosition.Top); requestBannerADTop = new AdRequest.Builder().Build(); bannerADTop.LoadAd(requestBannerADTop); bannerADTop.Hide(); isStart = true; timeToGameOverAgain = 1f; ravenS = FindObjectOfType(typeof(RavenSpawn)) as RavenSpawn; achievementsC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController; ScreenController = FindObjectOfType(typeof(screenController)) as screenController; scenarioC = FindObjectOfType(typeof(scenarioController)) as scenarioController; }
void Start() { playerC = FindObjectOfType(typeof(playerController)) as playerController; achievementsC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController; }