コード例 #1
0
 void Start()
 {
     startPosition = transform.position;
     isAni         = false;
     gameC         = FindObjectOfType(typeof(GameController)) as GameController;
     achievementsC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController;
 }
コード例 #2
0
 void Start()
 {
     gameC         = FindObjectOfType(typeof(GameController)) as GameController;
     playerC       = FindObjectOfType(typeof(playerController)) as playerController;
     achievementsC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController;
     sceneC        = FindObjectOfType(typeof(sceneController)) as sceneController;
 }
コード例 #3
0
 void Start()
 {
     controlflow   = 0;
     isOn          = false;
     currentStates = false;
     flow[0]       = 0;
     startP        = new Vector3(0f, 13f, 2.5f);
     AC            = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController;
 }
コード例 #4
0
    void Start()
    {
        countGameAD           = 3;
        adTopisON             = false;
        checkADisLoad         = false;
        CentralAD             = false;
        currentTimeToChangeAd = 0f;

        bannerADTop        = new BannerView(PublisherBannerID, AdSize.Banner, AdPosition.Top);
        requestBannerADTop = new AdRequest.Builder().Build();
        bannerADTop.LoadAd(requestBannerADTop);
        bannerADTop.Hide();

        isStart = true;

        timeToGameOverAgain = 1f;
        ravenS           = FindObjectOfType(typeof(RavenSpawn)) as RavenSpawn;
        achievementsC    = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController;
        ScreenController = FindObjectOfType(typeof(screenController)) as screenController;
        scenarioC        = FindObjectOfType(typeof(scenarioController)) as scenarioController;
    }
コード例 #5
0
 void Start()
 {
     playerC       = FindObjectOfType(typeof(playerController)) as playerController;
     achievementsC = FindObjectOfType(typeof(AchievementsAnalysisController)) as AchievementsAnalysisController;
 }