void GameOver() { stick.SetActive(false); if (PlayerPrefs.GetString("Controls") == "DPad") { dpad.SetActive(false); } CancelInvoke(); SetScore(); updateHighScore(score); stop.moveEnabled = false; lives = 0; int coinAdd = 5 + (score / 10); PlayerPrefs.SetInt("Total_Coins", PlayerPrefs.GetInt("Total_Coins") + coinAdd); PlayerPrefs.SetInt("Total_Classicsnake_Games_Played", PlayerPrefs.GetInt("Total_Classicsnake_Games_Played") + 1); achScr.AchSeven(); achScr.AchEight(); achScr.AchNine(); achScr.AchTen(); wordCount = 0; anim.SetTrigger("GameOver"); PlayAd(); }