public OutMessage Invoke(params object[] Parameters) { var Message = new OutMessage(436); var Character = Parameters[0] as Character; var Items = AchievementHandler.GetAchievements(Character); Message.Append(Items.Count()); foreach (var Item in Items) { Item.GetResponse(Message, Character); } return(Message); }
// Start is called before the first frame update void Start() { _acHandler = this.GetComponentInParent <AchievementHandler>(); ach = _acHandler.GetAchievements()[id]; InitVariables(); }