コード例 #1
0
    // Use this for initialization
    void Start()
    {
        m_totalTime.text = NumberFormat.FloatToString(GameMetrics.totalTime, 2);

        m_maxCombo.text = GameMetrics.maxCombo.ToString();

        m_totalDistance.text = NumberFormat.FloatToString(GameMetrics.totalDistance, 2);

        int new_achievement = GameMetrics.SetAchievement(GameMetrics.selectedTrack, (int)GameMetrics.activeGameMode, GameMetrics.totalDistance);


        AchievementBar achiev_bar = (AchievementBar)GetComponentInChildren(typeof(AchievementBar));

        if (achiev_bar)
        {
            achiev_bar.SetAchievementCount(new_achievement);
        }
    }
コード例 #2
0
//	public GUIText m_topSpeed;

    // Use this for initialization
    void Start()
    {
        m_totalTime.text = NumberFormat.FloatToString(GameMetrics.totalTime, 2);

        m_averageLap.text = NumberFormat.FloatToString(GameMetrics.averageLap, 2);

        m_averageSpeed.text = NumberFormat.FloatToString(GameMetrics.avgSpeed, 2);

        //	m_topSpeed.text = GameMetrics.maxSpeed.ToString();

        int new_achievement = GameMetrics.SetAchievement(GameMetrics.selectedTrack, (int)GameMetrics.activeGameMode, GameMetrics.averageLap);

        AchievementBar achiev_bar = (AchievementBar)GetComponentInChildren(typeof(AchievementBar));

        if (achiev_bar)
        {
            achiev_bar.SetAchievementCount(new_achievement);
        }
    }