/// <summary> /// Send login data to server /// Data needs to be pre-checked /// </summary> public void LoginEmail(string email, string password) { this.Email = email; this.Password = password; this.LastLoginMethod = "Email"; string sha1password = AccountsUtil.GetSha1(password); AccountPackets.SendEmailLogin(email, sha1password); }
/// <summary> /// Send registerq data to server /// Data needs to be pre-checked /// </summary> public void RegisterEmail(string nickname, string email, string password) { this.Email = email; this.Password = password; this.LastLoginMethod = "Email"; string sha1password = AccountsUtil.GetSha1(password); AccountPackets.SendEmailRegistration(nickname, email, sha1password); }
public void OnSubmit() { // disable error messages if was ErrorTextNickname.gameObject.SetActive(false); // read form string nickname = Nickname.text; bool errorFlag = false; // validate name if (!EmailRegisterContainer.NicknameIsValid(nickname)) { ErrorTextNickname.text = "Имя должно содержать больше 2х символов"; ErrorTextNickname.gameObject.SetActive(true); errorFlag = true; } if (!errorFlag) { AccountPackets.SendAnonLogin(nickname); } }