public unsafe void Update() { fixed(byte *ptr = _readBuffer) { uint dataSize = 0u; SteamId userId = 0UL; while (SteamNetworking.ReadP2PPacket(_readBuffer, ref dataSize, ref userId)) { var handle = new AccountHandle(userId); var handled = false; foreach (var lobby in _connectedLobbies.Values) { if (lobby.Members.TryGetValue(handle, out LobbyMember member)) { member.DispatchNetworkMessage(new ReadOnlySpan <byte>(_readBuffer, 0, (int)dataSize)); handled = true; } } if (!handled) { Debug.LogWarning($"[Steam] Unexpected network message from user: {userId}"); } } } }
// GET: Admin/User public ActionResult Index(int page = 1, int pagesize = 5) { List <Account> lsta = new AccountHandle().GetListAccount(); IEnumerable <Account> model = lsta.OrderByDescending(x => x.id).ToPagedList(page, pagesize); return(View(model)); }
public ActionResult Login(LoginModel loginModel) { int kq = 0; lstAcc = new AccountHandle().GetListAccount(); if (ModelState.IsValid) { kq = new AccountHandle().CheckLogin(loginModel.userName, loginModel.passWord, lstAcc); if (kq == 1) { Account user = new AccountHandle().GetAccountByUsername(loginModel.userName, lstAcc); var accSession = new AccLogin(); accSession.UserName = user.username; accSession.AccID = Int32.Parse(user.id); CommonConstants.typeAcc = int.Parse(user.type); CommonConstants.nameBr = user.name; Session.Add(CommonConstants.Admin_Session, accSession); return RedirectToAction("AdminIndex", "Index"); } else if (kq == 0) { ModelState.AddModelError("", "Tài khoản không tồn tại"); } else { ModelState.AddModelError("", "Sai tài khoản hoặc mật khẩu"); } } return View("LoginAcc"); }
public unsafe void Update() { fixed(byte *ptr = _readBuffer) { while (SteamNetworking.ReadP2PPacket(_readBuffer, kMaxMessageSize, out uint dataSize, out CSteamID userId)) { var handle = new AccountHandle(userId.m_SteamID); var handled = false; foreach (var lobby in _connectedLobbies.Values) { if (lobby.Members.TryGetValue(handle, out LobbyMember member)) { var buffer = new FixedBuffer(ptr, dataSize); member.DispatchNetworkMessage(buffer); handled = true; } } if (!handled) { Debug.LogWarning($"[Steam] Unexpected network message from user: {userId}"); } } } }
void OnLobbyDataUpdate(LobbyDataUpdate_t evt) { var id = new CSteamID(evt.m_ulSteamIDLobby); if (_connectedLobbies.TryGetValue(id, out SteamLobby lobby)) { if (evt.m_ulSteamIDLobby == evt.m_ulSteamIDMember) { // Lobby metadata updated lobby.DispatchUpdate(); } else { LobbyMember member; var handle = new AccountHandle(evt.m_ulSteamIDMember); if (lobby.Members.TryGetValue(handle, out member)) { member.DispatchUpdate(); } else { Debug.LogWarning($"[Steam] Unexpected Lobby update event for lobby: {id}"); } } } else { Debug.LogWarning($"[Steam] Unexpected lobby update event for lobby: {id}"); } }
public ActionResult Edit(int id) { List <Account> lsta = new AccountHandle().GetListAccount(); var user = new AccountHandle().GetAccount(id.ToString(), lsta); SetGender(user.gender); return(View(user)); }
LobbyMember GetLobbyMember(long lobbyId, long userId) { var handle = new AccountHandle((ulong)userId); if (_connectedLobbies.TryGetValue(lobbyId, out DiscordLobby lobby) && lobby.Members.TryGetValue(handle, out LobbyMember member)) { return(member); } return(default(LobbyMember)); }
public ActionResult Delete(int id) { List <Account> lsta = new AccountHandle().GetListAccount(); var user = new AccountHandle().GetAccount(id.ToString(), lsta); bool result = new AccountHandle().DeleteAccount(user.username.ToString()); if (result) { SetAlert("Xóa người dùng thành công", "success"); return(Redirect("/User/Index")); } else { ModelState.AddModelError("", "Xóa tài khoản khoản thất bại"); } return(Redirect("/User/Index")); }
void OnLobbyMemberDataChanged(Steamworks.Data.Lobby steamLobby, Friend friend) { SteamLobby lobby; LobbyMember member; if (!_connectedLobbies.TryGetValue(steamLobby.Id, out lobby)) { Debug.LogWarning($"[Steam] Unexpected lobby member update event for lobby: {steamLobby.Id}"); return; } var handle = new AccountHandle(friend.Id); if (!lobby.Members.TryGetValue(handle, out member)) { Debug.LogWarning($"[Steam] Unexpected lobby member update event for lobby: {steamLobby.Id}"); return; } member.DispatchUpdate(); }
// Callbacks void OnMemberConnect(long lobbyId, long userId) { if (_connectedLobbies.TryGetValue(lobbyId, out DiscordLobby lobby)) { var handle = new AccountHandle((ulong)userId); if (!lobby.Members.Contains(handle)) { lobby.Members.Add(handle); } else { Debug.LogWarning($"[Discord] Members somehow has joined multiple times: {lobbyId}, member: {userId}"); } } else { Debug.LogWarning($"[Discord] Unexpected member connect for lobby: {lobbyId}"); } }
// Why Steam does lobby joins and leaves via a chat update is beyond me. void OnLobbyChatUpdate(LobbyChatUpdate_t evt) { var id = new CSteamID(evt.m_ulSteamIDLobby); if (_connectedLobbies.TryGetValue(id, out SteamLobby lobby)) { uint leaveMask = ~(uint)EChatMemberStateChange.k_EChatMemberStateChangeEntered; uint stateChange = evt.m_rgfChatMemberStateChange; AccountHandle user = evt.m_ulSteamIDUserChanged; var present = lobby.Members.Contains(user); if ((stateChange & leaveMask) != 0) { // Member disconnected if (!present) { lobby.Members.Remove(user); } else { Debug.LogWarning($"[Steam] Unexpected member disconnect for lobby: {id}, member: {user}"); } } else if ((stateChange & ~leaveMask) != 0) { // Member joined if (present) { lobby.Members.Add(user); } else { Debug.LogWarning($"[Steam] Members somehow has joined multiple times: {id}, member: {user}"); } } } else { Debug.LogWarning($"[Steam] Unexpected lobby chat update for lobby: {id}"); } }
public ActionResult Edit(Account acc) { if (ModelState.IsValid) { var dao = new AccountHandle(); List <Account> lsta = new AccountHandle().GetListAccount(); //int id = Int32.Parse(lsta[lsta.Count - 1].id) + 1; acc.img = "null"; SetGender(acc.gender); var result = dao.UpdateAccount(acc, acc.username); if (result) { SetAlert("Chỉnh sửa người dùng thành công", "success"); return(RedirectToAction("Index", "User")); } else { ModelState.AddModelError("", "Chỉnh sửa người dùng thất bại"); } } return(View("Index")); }
public ActionResult Edit(Order order) { List <Account> lsta = new List <Account>(); // = new AccountHandle().GetListAccount(); List <int> listId = new List <int>(); //= new BranchHandle().GetListIDOrderInBranch(CommonConstants.nameBr.Split('-').ElementAt(1),lsta); List <KeyFire> lstKey = new List <KeyFire>(); lsta = new AccountHandle().GetListAccount(); lstO = new OrderFigureHandle().GetListOrder(); lstKey = new OrderFigureHandle().GetListKeyFire(); int vitri = new OrderFigureHandle().GetIndex(lstO, order.Code); if (vitri != -1) { Order o = lstO[vitri]; string key = lstKey[vitri].Key; if (o != null) { var user = new AccountHandle().GetAccount(o.IdCustomer.ToString(), lsta); bool result = new OrderFigureHandle().SetTypeOrder(user, o, Int32.Parse(order.Status), key); if (result) { SetAlert("Cập nhật trạng thái đơn hàng thành công", "success"); return(Redirect("/OrderFigure/Index")); } else { ModelState.AddModelError("", "Cập nhật trạng thái đơn hàn thất bại"); } return(Redirect("/OrderFigure/Index")); } } return(Redirect("/OrderFigure/Index")); }
public ActionResult Tao(Account acc) { if (ModelState.IsValid) { var dao = new AccountHandle(); List <Account> lsta = new AccountHandle().GetListAccount(); int id = Int32.Parse(lsta[lsta.Count - 1].id) + 1; acc.img = "null"; acc.id = id.ToString(); SetGender(acc.gender); bool kq = dao.AddAccount(acc, acc.username); if (kq) { SetAlert("Thêm người dùng thành công", "success"); return(RedirectToAction("Index", "User")); } else { ModelState.AddModelError("", "Thêm người dùng thất bại"); } } return(View(acc)); }