/// <summary> /// 登录 /// </summary> /// <param name="client"></param> /// <param name="account"></param> /// <param name="password"></param> private void login(ClientPeer client, string account, string password) { SingleExecute.Instance.Execute(() => { if (!accountCache.IsExist(account)) { //表示账号不存在 //client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, "账号不存在"); client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, -1); return; } if (accountCache.IsOnline(account)) { //表示账号在线 //client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, "账号在线"); client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, -2); return; } if (!accountCache.IsMatch(account, password)) { //表示账号密码不匹配 //client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, "账号密码不匹配"); client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, -3); return; } //登陆成功 accountCache.Online(client, account); //client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, "登陆成功"); client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, 0); }); }
private void Login(ClientPeer client, string account, string password) { SingleExecute.Instance.Execute(() => { if (!accountCache.IsExist(account)) { //帐号不存在 client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, -1); Console.WriteLine(string.Format("错误:帐号不存在")); return; } if (!accountCache.IsMatch(account, password)) { //帐号密码不匹配 client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, -2); Console.WriteLine(string.Format("错误:帐号密码不匹配")); return; } if (accountCache.IsOnline(account)) { //帐号在线 client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, -3); Console.WriteLine(string.Format("错误:帐号在线")); return; } //登陆成功 accountCache.Online(client, account); client.Send(OpCode.ACCOUNT, AccountCode.LOGIN, 0); Console.WriteLine(string.Format("登陆成功")); }); }
/// <summary> /// 登录处理 /// </summary> private void login(MyClient client, AccountDto account) { OperationResponse response = new OperationResponse((byte)OpCode.Account, new Dictionary <byte, object>()); response.Parameters[80] = AccountCode.Login; if (!cache.IsMatch(account.Account, account.Password)) { response.DebugMessage = "账号密码不匹配."; response.ReturnCode = -1; client.SendOperationResponse(response, new SendParameters()); return; } else if (cache.IsOnline(client)) { response.DebugMessage = "玩家在线."; response.ReturnCode = -2; client.SendOperationResponse(response, new SendParameters()); return; } else { cache.Online(client, account.Account, account.Password); response.DebugMessage = "登陆成功."; response.ReturnCode = 0; client.SendOperationResponse(response, new SendParameters()); } }
/// <summary> /// 登录账号,返回一个ErrorCode,用户登录情况的枚举 /// </summary> /// <param name="token"></param> /// <param name="account"></param> /// <param name="password"></param> /// <returns></returns> public ErrorCode Login(UserToken token, string account, string password) { //验证账号密码的合法性 if (string.IsNullOrEmpty(account) || string.IsNullOrEmpty(password)) { return(ErrorCode.AccountPasswordIsNotSafe); } //验证账号是否注册 if (!accountCache.HasAccount(account)) { return(ErrorCode.NotHasAccount); } //验证是否已经登录 if (accountCache.IsOnline(token)) { return(ErrorCode.HasLogin); } //验证账号密码是否匹配 if (!accountCache.Matching(account, password)) { return(ErrorCode.NotMatch); } //上线 accountCache.Online(token, account); return(ErrorCode.Success); }
/// <summary> /// 登录 /// </summary> /// <param name="clientPeer"></param> /// <param name="acc"></param> /// <param name="pwd"></param> public void Login(ClientPeer clientPeer, string acc, string pwd) { SingleExcute.Instance.Excute(() => { if (!accountCache.IsExit(acc)) { //账号不存在 clientPeer.Send(OpCode.ACCOUNT, AccountSubCode.LOGIN_SRES, "账号不存在"); return; } if (accountCache.IsOnline(acc)) { //账号在线 clientPeer.Send(OpCode.ACCOUNT, AccountSubCode.LOGIN_SRES, "账号在线"); return; } if (!accountCache.IsMactch(acc, pwd)) { //账号密码不匹配 clientPeer.Send(OpCode.ACCOUNT, AccountSubCode.LOGIN_SRES, "密码错误"); return; } accountCache.Online(acc, clientPeer); clientPeer.Send(OpCode.ACCOUNT, AccountSubCode.LOGIN_SRES, "登录成功"); }); }
private int Login(UserToken token, string username, string password) { if (username == null || password == null || username.Equals("") || password.Equals("") || !cacheInstance.HasAccount(username) || cacheInstance.IsOnline(username) || !cacheInstance.Match(username, password)) { return(Protocol.COMMAND_LOGIN_FAIL); } cacheInstance.Online(token, username); return(Protocol.COMMAND_LOGIN_SUCCESS); }
/// <summary> /// 登录 /// </summary> /// <param name="client"></param> /// <param name="info"></param> private void Login(ClientPeer client, UserInfoDto info) { SingleExecute.Instance.Execute(() => { var msg = new SocketMsg { OpCode = MsgType.Account, SubCode = AccountCode.Login_Check, State = AccountCode.Success }; if (!accountCache.IsExist(info.Account)) { msg.State = AccountCode.AccountDoesNotExist; client.Send(msg); return; } if (accountCache.IsOnline(info.Account)) { msg.State = AccountCode.AccountOnline; client.Send(msg); return; } if (!accountCache.IsMatch(info.Account, info.Password)) { msg.State = AccountCode.AccountPasswordDoesNotMatch; client.Send(msg); return; } //查询数据库是否存在当前账号 //var db = DatabaseHelper.GetInstance(); //var userInfo = db.Queryable<UserInfo>().Where(w => w.Account == info.Account && w.Password == info.Password).First(); //if (userInfo == null) //{ // msg.value = MsgType.AccountPasswordDoesNotMatch; // client.Send(msg); // return; //} //登陆成功 放入缓存 accountCache.Online(client, info.Account); client.Send(msg); }); }
private void Login(ClientPeer client, string account, string password) { SingleExecute.Instance.Execute(() => { if (accountCache.IsExist(account)) //存在该账号 { //然后判断密码 if (accountCache.IsMatch(account, password)) { //密码正确 //client.StartSend(OpCode.ACCOUNT, AccountCode.LOGIN, "密码正确..."); if (accountCache.IsOnline(account)) { //账号在线 client.StartSend(OpCode.ACCOUNT, AccountCode.LOGIN, "账号已经在线"); Console.WriteLine("账号已经在线..."); } else { //登录成功 accountCache.Online(account, client); client.StartSend(OpCode.ACCOUNT, AccountCode.LOGIN, "登录成功"); Console.WriteLine("登录成功..."); } } else { //密码输入错误 client.StartSend(OpCode.ACCOUNT, AccountCode.LOGIN, "密码输入错误"); Console.WriteLine("密码输入错误"); } } else { //不存在该账号 client.StartSend(OpCode.ACCOUNT, AccountCode.LOGIN, "不存在该账号"); Console.WriteLine("不存在该账号"); } }); }
/// <summary> /// 登录处理 /// </summary> /// <param name="acc"></param> /// <param name="pwd"></param> private void onLogin(MobaClient client, string acc, string pwd) { if (acc == null || pwd == null) { return; } //验证在线... if (cache.IsOnline(acc)) { this.Send(client, OpCode.AccountCode, OpAccount.Login, -1, "玩家在线"); return; } if (cache.Match(acc, pwd)) { cache.Online(acc, client); this.Send(client, OpCode.AccountCode, OpAccount.Login, 0, "登录成功"); } else { this.Send(client, OpCode.AccountCode, OpAccount.Login, -2, "账号或密码错误"); } }
/// <summary> /// 登录处理 /// </summary> /// <param name="acc"></param> /// <param name="pwd"></param> private void onLogin(MobaClient client, string acc, string pwd) { if (string.IsNullOrEmpty(acc) || string.IsNullOrEmpty(pwd)) { return; } //验证在线... if (cache.isOnline(acc)) { Send(client, OpCode.AccountCode, OpAccount.Login, -1, "玩家在线"); return; } bool res = cache.Match(acc, pwd); if (res) { cache.Online(acc, client); Send(client, OpCode.AccountCode, OpAccount.Login, 0, "登录成功"); } else { Send(client, OpCode.AccountCode, OpAccount.Login, -2, "账号或密码错误"); } }