public void Start() { if (Debug) { Log.Debug(Tag, "Start"); } // Stopper alle tråde for at prøve at connecte if (connectThread != null) { connectThread.Cancel(); connectThread = null; } if (connectedThread != null) { connectedThread.Cancel(); connectedThread = null; } // starter tråden ved at lytte på BT server socket if (acceptThread == null) { acceptThread = new AcceptThread(this); acceptThread.Start(); } SetState(State_Listen); }
public void Start() { if (Debug) { Log.Debug(TAG, "start"); } // Cancel any thread attempting to make a connection if (connectThread != null) { connectThread.Cancel(); connectThread = null; } // Cancel any thread currently running a connection if (connectedThread != null) { connectedThread.Cancel(); connectedThread = null; } // Start the thread to listen on a BluetoothServerSocket if (acceptThread == null) { acceptThread = new AcceptThread(this); acceptThread.Start(); } SetState(STATE_LISTEN); }
/** * Start the chat service. Specifically start AcceptThread to begin a * session in listening (server) mode. Called by the Activity onResume() * 开始聊天服务。 具体启动AcceptThread开始一个 * 会话在监听(服务器)模式。 由Activity onResume()调用 */ public static void Start() { lock (Lock) { // Log.d(TAG, "start"); // Cancel any thread attempting to make a connection if (mConnectThread != null) { mConnectThread.Cancel(); mConnectThread = null; } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.Cancel(); mConnectedThread = null; } SetState(STATE_LISTEN); // Start the thread to listen on a BluetoothServerSocket if (mAcceptThread == null) { mAcceptThread = new AcceptThread(); mAcceptThread.Start(); } } }
public void Start() { if (connectThread != null) { connectThread.Cancel(); connectThread = null; } if (connectedThread != null) { connectedThread.Cancel(); connectedThread = null; } if (secureAcceptThread == null) { secureAcceptThread = new AcceptThread(this, true); secureAcceptThread.Start(); } if (insecureAcceptThread == null) { insecureAcceptThread = new AcceptThread(this, false); insecureAcceptThread.Start(); } UpdateUserInterfaceTitle(); }
public void Start() { Global.Logger.Log(ConsoleColor.Magenta, LogType.Remote, null, "Starting Listener..."); Server.Start(); Global.Logger.Log(ConsoleColor.Magenta, LogType.Remote, null, "Listener started! Accepting clients..."); AcceptThread.Start(); }
public void Start() { if (_connectThread != null) { _connectThread.Cancel(); _connectThread = null; } if (_connectedThread != null) { _connectedThread.Cancel(); _connectedThread = null; } if (_secureAcceptThread == null) { _secureAcceptThread = new AcceptThread(this, true); _secureAcceptThread.Start(); } if (_insecureAcceptThread == null) { _insecureAcceptThread = new AcceptThread(this, false); _insecureAcceptThread.Start(); } UpdateUserInterfaceTitle(); }
public void Start() { if (connectThread != null) { connectThread.Cancel(); connectThread = null; } if (insecureAcceptThread == null) { insecureAcceptThread = new AcceptThread(this); insecureAcceptThread.Start(); } }
private void setMailBoxes() { MessagingCenter.Subscribe <Object, String>(this, "Request", (sender, arg) => { String request = arg; if (request.Equals("Server")) { ruolo = false; System.Console.WriteLine("Richiesta di Server"); server = new AcceptThread(); server.Start(); } else if (request.Equals("Client")) { ruolo = true; System.Console.WriteLine("Richiesta di Client"); client = new ConnectThread(Bth.serverDevice, MY_UUID); client.Start(); } else if (request.Equals("Discovery")) { System.Console.WriteLine("Richiesta di Discoverability"); AbilitaDiscoverabilty(); } else if (request.Equals("Reset")) { System.Console.WriteLine("Richiesta di Reset"); reset(); } }); MessagingCenter.Subscribe <Object, string>(this, "IncomingMessage", (sender, arg) => { System.Console.WriteLine("posizione cliccata: " + arg[0]); System.Console.WriteLine("esito: " + arg[1]); byte[] bytes = Encoding.Unicode.GetBytes(arg); mConnectedThread.Write(bytes); }); }
public void Start() { if (connectThread != null) { connectThread.Cancel(); connectThread = null; } if (connectedThread != null) { connectedThread.Cancel(); connectedThread = null; } if (acceptThread == null) { acceptThread = new AcceptThread(this); acceptThread.Start(); } UpdateUserInterfaceTitle(); }
/// <summary> /// Start the chat service. Specifically start AcceptThread to begin a /// </summary> public void Start() { lock (this) { if (D) { Log.D(TAG, "start"); } // Cancel any thread attempting to make a connection if (mConnectThread != null) { mConnectThread.Cancel(); mConnectThread = null; } // Cancel any thread currently running a connection if (mConnectedThread != null) { mConnectedThread.Cancel(); mConnectedThread = null; } State = STATE_LISTEN; // Start the thread to listen on a BluetoothServerSocket if (mSecureAcceptThread == null) { mSecureAcceptThread = new AcceptThread(this, true); mSecureAcceptThread.Start(); } if (mInsecureAcceptThread == null) { mInsecureAcceptThread = new AcceptThread(this, false); mInsecureAcceptThread.Start(); } } }
public void Start () { if (Debug) Log.Debug (TAG, "start"); // Cancel any thread attempting to make a connection if (connectThread != null) { connectThread.Cancel (); connectThread = null; } // Cancel any thread currently running a connection if (connectedThread != null) { connectedThread.Cancel (); connectedThread = null; } // Start the thread to listen on a BluetoothServerSocket if (acceptThread == null) { acceptThread = new AcceptThread (this); acceptThread.Start (); } SetState (STATE_LISTEN); }
public static void StartAcceptThread(BluetoothAdapter btAdpt) { at = new AcceptThread(btAdpt); at.Start(); }