/// <summary> /// Adds a root node to the renderer. Should be called by the PC-Controller, which also has to call RegisterController and UpdateBoundingBox. /// </summary> public void AddRootNode(PointCloudLoader controller, Node node, PointCloudMetaData metaData) { initializedEvent.WaitOne(); lock (pRenderer) { pRenderer.AddRootNode(node, controller); } }
/// <summary> /// Adds a root node to the renderer. Should be called by the PC-Controller, which also has to call RegisterController and UpdateBoundingBox. /// </summary> public void AddRootNode(Node node) { lock (pRenderer) { pRenderer.AddRootNode(node); } }