コード例 #1
0
        public IUndoRedoAction Execute(Workspace sender)
        {
            // First allocate the undo/redo that does the opposite
            IUndoRedoAction opposite = new DetachOutgoingStream(m_pu, m_stream);

            // Do the simple attachment
            m_pu.AttachOutgoingStream(m_stream);

            return(opposite);
        }
コード例 #2
0
        public void MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
            // We don't process messages if the placement icon is null
            if (null == m_placementIcon)
            {
                return;
            }

            // Handle heat exchanger with utility as a special case
            if (m_type.Equals(typeof(HeatExchangerWithUtility)))
            {
                MLBD_HEWU(sender, e);
                return;
            }

            // Start by getting the mouse position
            Point pos = e.GetPosition(m_canvas);

            MathCore.Vector vPos = new MathCore.Vector(pos.X, pos.Y);

            // See if we have a DraggableStreamEndpoint where we clicked
            DraggableStreamEndpoint endpoint = m_canvas.GetChildAt(pos, m_placementIcon) as
                                               DraggableStreamEndpoint;

            // Remove the placement icon and then set it to null to indicate state completion
            m_canvas.RemoveChild(m_placementIcon);
            m_placementIcon = null;

            // Determine a unique identifier for the process unit
            int uid;

            do
            {
                uid = AbstractProcessUnit.GetNextUID();
            }while (null != m_workspace.GetProcessUnit(uid));

            // If there's not an endpoint, we create the process unit with no stream connections
            if (null == endpoint)
            {
                AbstractProcessUnit unit = (AbstractProcessUnit)Activator.CreateInstance(
                    m_type, uid);

                // Set the location
                unit.Location = new MathCore.Vector(pos.X, pos.Y);

                // Add it to the workspace
                m_workspace.AddProcessUnit(unit);

                // Add an undo that will remove it
                m_workspace.AddUndo(new UndoRedoCollection("Undo process unit creation",
                                                           new ChemProV.Logic.Undos.RemoveProcessUnit(unit)));

                m_canvas.SelectedElement = null;

                // Tell the control palette to switch back to select mode and then return
                m_palette.SwitchToSelect();
                return;
            }

            // Otherwise, if we HAVE clicked on an endpoint...

            // Check to see if we can't connect this way
            AbstractProcessUnit temp = (AbstractProcessUnit)
                                       Activator.CreateInstance(m_type, -1);

            if (!endpoint.CanConnectTo(temp))
            {
                // The usability here may be debatable. But for now we'll cancel placement and
                // give the user an error message
                m_palette.SwitchToSelect();
                Core.App.MessageBox("The stream endpoint that you clicked cannot connect with " +
                                    "the process unit that you were placing.");
                return;
            }

            // Otherwise, if we CAN connect this way...

            // Create the process unit
            AbstractProcessUnit apu = (AbstractProcessUnit)
                                      Activator.CreateInstance(m_type, uid);

            // Make the undo and then the actual attachment
            if (DraggableStreamEndpoint.EndpointType.StreamDestination == endpoint.Type)
            {
                // Set the location
                apu.Location = endpoint.ParentStream.Stream.DestinationLocation;

                // Create an undo that sets the stream destination back to what it was and removes the
                // process unit
                m_workspace.AddUndo(new UndoRedoCollection("Undo process unit creation + attachment",
                                                           new Logic.Undos.SetStreamDestination(endpoint.ParentStream.Stream, null, apu, vPos),
                                                           new Logic.Undos.RemoveProcessUnit(apu)));

                apu.AttachIncomingStream(endpoint.ParentStream.Stream);
                endpoint.ParentStream.Stream.Destination = apu;
            }
            else
            {
                // Set the location
                apu.Location = endpoint.ParentStream.Stream.SourceLocation;

                // Create an undo that sets the stream source back to what it was and removes the
                // process unit from the canvas
                AbstractStream stream = endpoint.ParentStream.Stream;
                m_workspace.AddUndo(new UndoRedoCollection("Undo process unit creation + attachment",
                                                           new Logic.Undos.SetStreamSource(stream, null, apu, stream.SourceLocation),
                                                           new Logic.Undos.RemoveProcessUnit(apu)));

                apu.AttachOutgoingStream(endpoint.ParentStream.Stream);
                endpoint.ParentStream.Stream.Source = apu;
            }

            // Don't forget to add the process unit to the workspace. Event handlers will update the
            // UI appropriately.
            m_workspace.AddProcessUnit(apu);

            m_canvas.SelectedElement = null;

            // Go back to select mode
            m_palette.SwitchToSelect();
        }