private void onImageReady(DataEntityHandle handle, Texture2D icon) { int poolIndexFromHandle = getPoolIndexFromHandle(handle); if (poolIndexFromHandle >= 0 && pooledScrollRect.IsIndexCellVisible(poolIndexFromHandle)) { AbstractPlayerListItem component = pooledScrollRect.GetCellAtIndex(poolIndexFromHandle).GetComponent <AbstractPlayerListItem>(); component.SetPreloaderActive(isActive: false); component.SetAvatarIcon(icon); component.SetAvatarIconActive(isActive: true); } }
protected void renderPlayer(AbstractPlayerListItem playerListItem, DataEntityHandle handle, string displayName, bool isOnline) { if (!playerListItem.IsRendered) { playerListItem.IsRendered = true; playerListItem.SetPreloaderActive(isActive: true); playerListItem.SetAvatarIconActive(isActive: false); if (playerAvatarRenderer.IsRenderInProgress(displayName)) { playerAvatarRenderer.CancelRender(displayName); } if (isOnline) { AvatarAnimationFrame avatarAnimationFrame = new AvatarAnimationFrame(IdlePenguinState, 0.5f); playerAvatarRenderer.RequestImage(handle, avatarAnimationFrame, "FriendsListIdle"); } else { AvatarAnimationFrame avatarAnimationFrame = new AvatarAnimationFrame(SleepingPenguinState, 0.75f); playerAvatarRenderer.RequestImage(handle, avatarAnimationFrame, "FriendsListSleeping"); } } }