コード例 #1
0
        public virtual void AddGameObject(AbstractGameObject gameObject)
        {
            foreach (var figure in gameObject.Figures)
            {
                _canvas.AddFigure(figure);
            }

            if (gameObject is IProcessable)
            {
                _gameObjectsByPriority[(gameObject as IProcessable).Proirity].Add(gameObject);
            }
            else
            {
                _gameObjectsByPriority[0].Add(gameObject);
            }
        }
コード例 #2
0
ファイル: Program.cs プロジェクト: CiberPoros/xt_net_web
        private static void ReadAndAddFigure(AbstractCanvas canvas, Dictionary <string, AbstractFigure> figuresByName)
        {
            var figureType = ReadFigureType();

            var figureCreater = AbstractFigureCreateHelper.GetFigureCreateHelper(figureType);

            var figureName = ReadFigureNameForCreate(figuresByName.Keys.ToArray());

            bool contourOnly = false;

            if (figureCreater.AskContourOnly)
            {
                contourOnly = ReadContourOnly();
            }

            var figure = figureCreater.ReadAndCreate(_userName, contourOnly);

            canvas.AddFigure(figure);

            figuresByName.Add(figureName, figure);

            Console.WriteLine("Фигура добавлена. Отобразите холст, чтобы увидеть изменения.");
        }