public static void Create(Grid layoutRoot) { Current = new GamePanel(); Current.LayoutRoot = layoutRoot; layoutRoot.Children.Add(Current); Block.Size = Convert.ToInt32((Database.Current.ScreenWidth - 7 * 4) / 6); Current.RowCount = Convert.ToInt32(Database.Current.ScreenHeight / Block.Size) - 1; Current.ColumnCount = 6; ScoreboardDialog.Create(); OptionsDialog.Create(); AboutDialog.Create(); }
public void OnClick_AboutMissionEditor() { AboutDialog.Create(); }
public void OnClick_AboutMissionHub() { AboutDialog.Create(); }