public override void Hit(AbilityHitDetector.ChallengeStates state, bool hiding) { if (state != AbilityHitDetector.ChallengeStates.NONE) { int amnt = 0; if (state == AbilityHitDetector.ChallengeStates.HIDDEN || hiding) { amnt = p_Hidden; } else if (state == AbilityHitDetector.ChallengeStates.NONE) { amnt = 0; } else if (state == AbilityHitDetector.ChallengeStates.ONGOING) { amnt = p_Failure; } CloutHandler.alterClout(amnt); } }
public override void Check(AbilityHitDetector.ChallengeStates state, GameObject player) { if (state != AbilityHitDetector.ChallengeStates.NONE) { if (!PS.isPlaying) { PS.Play(); SoundManager.AddSound(yawn); SoundManager.ChangeVolume(yawn, 0.1f); } if (Vector3.Distance(player.transform.position, otherStudent.transform.position) <= 6) { close = true; } else { close = false; } if (fill >= 1) { Destroy(Hat.gameObject); close = false; complete = true; alert = false; } else if (fill <= 0) { Destroy(Hat.gameObject); close = false; complete = true; alert = true; } if (fill >= 0.75f && !se) { se = true; scan(); } if (!complete) { if (close) { zeroOne += Time.deltaTime * 2; } else { zeroOne -= Time.deltaTime * 2; } zeroOne = Mathf.Clamp(zeroOne, 0, 1); } else { zeroOne -= Time.deltaTime * 2; } pb.alpha = Mathf.Lerp(0, 1, zeroOne); pb.gameObject.GetComponent <RectTransform>().localPosition = new Vector3(0, Mathf.Lerp(-50, 20, zeroOne), 0f); if (close && !complete) { if (!pup) { StartCoroutine(pop()); } if (Input.GetKeyDown(KeyCode.E) || Input.GetKeyDown(KeyCode.Q)) { fill += 0.01f; } else { fill -= 0.0005f; } over.fillAmount = fill; } } if (alert) { PS.Stop(); setState(cStates.ALERT); } else if (complete) { StartCoroutine(ScriptedEvent()); setState(cStates.COMPLETED); } if ((alert || complete) && pb.alpha == 0 && pb.gameObject.GetComponent <RectTransform>().localPosition == new Vector3(0, -50, 0f)) { Finalized = true; } }