public EncounterPlayerDetailViewModel() { DamageRecords = new List <DamageDone>(); HealingRecords = new List <HealingDone>(); DamageOutgoingAbilityBreakdown = new AbilityBreakdown(); DamageIncomingAbilityBreakdown = new AbilityBreakdown(); HealingOutgoingAbilityBreakdown = new AbilityBreakdown(); HealingOutgoingTypeBreakdown = new AbilityBreakdown(); HealingIncomingAbilityBreakdown = new AbilityBreakdown(); }
public EncounterDetailViewModel() { AverageDps = new Dictionary <Player, long>(); AverageHps = new Dictionary <Player, long>(); AverageAps = new Dictionary <Player, long>(); Players = new List <Player>(); //PlayerDeaths = new List<EncounterDeath>(); DeathRecords = new List <EncounterDeath>(); DamageRecords = new List <DamageDone>(); PlayerAbilityBreakdown = new AbilityBreakdown(); NpcAbilityBreakdown = new AbilityBreakdown(); TopPlayerDamageDoneRecords = new List <TopDamageDone>(); TopNpcDamageDoneRecords = new List <TopDamageDone>(); }