public void OnPointerEnter() { MowingWindow.GetComponentInChildren <Text>().text = _abilityRef.AbilityInfoShow(); MowingWindow.SetActive(true); //obj.GetComponent<Button1>()._animator.SetTrigger("EndAnim"); //obj.GetComponent<Button1>()._animator.SetBool("Attack", false); //Button1.weap1.Show(); }