public static void display(float imagesize = 64, AXNodeGraphEditorWindow editor = null) { //Debug.Log("imagesise="+imagesize); // called from an OnGUI //imagesize = 64; scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition, GUIStyle.none, GUIStyle.none); EditorGUILayout.BeginVertical(); string[] itemStrings = null; // Select menu item list if (editor.OutputParameterBeingDragged == null) { if (editor.model != null && editor.model.selectedPOs.Count > 1) { //if (editor.model.selectedPOs[0].is2D()) // itemStrings = ArchimatixEngine.nodeStringsFrom2DMultiSelect; //else itemStrings = ArchimatixEngine.nodeStringsFromMultiSelect; } else { itemStrings = ArchimatixEngine.nodeStrings; } } else if (editor.OutputParameterBeingDragged.parametricObject.is2D()) { itemStrings = ArchimatixEngine.nodeStringsFrom2DOutput; } else if (editor.OutputParameterBeingDragged.parametricObject.is3D()) { if (editor.OutputParameterBeingDragged.Type == AXParameter.DataType.Spline) { itemStrings = ArchimatixEngine.nodeStringsFrom2DOutput; } else { itemStrings = ArchimatixEngine.nodeStringsFrom3DOutput; } } else if (editor.OutputParameterBeingDragged.parametricObject.generator is RepeaterTool) { itemStrings = ArchimatixEngine.nodeStringsFromRepeaterTool; } /* * if (Library.last2DItem != null) * { * if (GUILayout.Button(new GUIContent(Library.last2DItem.icon, Library.last2DItem.po.Name), new GUILayoutOption[] {GUILayout.Width(imagesize), GUILayout.Height(imagesize)})) * { * * } * } */ List <string> stringList = null; if (itemStrings != null) { stringList = itemStrings.ToList(); } if (stringList != null) { stringList.AddRange(Archimatix.customNodeNames); } // Build Menu string poName; if (stringList != null) { for (int i = 0; i < stringList.Count; i++) { string nodeName = stringList[i]; Texture2D nodeIcon = null; if (ArchimatixEngine.nodeIcons.ContainsKey(nodeName)) { nodeIcon = ArchimatixEngine.nodeIcons[nodeName]; } else { if (ArchimatixEngine.nodeIcons.ContainsKey("CustomNode")) { nodeIcon = ArchimatixEngine.nodeIcons["CustomNode"]; } else { continue; } } if (nodeIcon != null) { if (GUILayout.Button(new GUIContent(nodeIcon, nodeName), new GUILayoutOption[] { GUILayout.Width(imagesize), GUILayout.Height(imagesize) })) { //if (editor.DraggingOutputParameter != null) //{ AXModel model = AXEditorUtilities.getOrMakeSelectedModel(); Undo.RegisterCompleteObjectUndo(model, "Node Menu Selection"); AXParametricObject mostRecentPO = model.recentlySelectedPO; int index = nodeName.IndexOf("_"); poName = (index > 0) ? nodeName.Substring(0, index) : nodeName; // Support multi-select operation List <AXParametricObject> selectedPOs = new List <AXParametricObject>(); if (model.selectedPOs.Count > 0) { selectedPOs.AddRange(model.selectedPOs); } // ADD NEW PO TO MODEL (only this new po is selected after this) AXParametricObject po = AXEditorUtilities.addNodeToCurrentModel(poName, false); if (po == null || po.generator == null) { return; } float max_x = -AXGeometryTools.Utilities.IntPointPrecision; if (poName == "FreeCurve") { ArchimatixEngine.sceneViewState = ArchimatixEngine.SceneViewState.AddPoint; } // DRAGGING A PARAMETER? THEN RIG'R UP! if (editor.OutputParameterBeingDragged != null) { AXParametricObject draggingPO = editor.OutputParameterBeingDragged.parametricObject; AXParameter new_input_p = null; switch (nodeName) { case "Instance2D": case "ShapeOffsetter": po.getParameter("Input Shape").makeDependentOn(editor.OutputParameterBeingDragged); po.intValue("Axis", editor.OutputParameterBeingDragged.parametricObject.intValue("Axis")); if (po.geometryControls != null) { po.geometryControls.isOpen = true; } break; case "ShapeDistributor": List <AXParameter> deps = new List <AXParameter>(); for (int dd = 0; dd < editor.OutputParameterBeingDragged.Dependents.Count; dd++) { deps.Add(editor.OutputParameterBeingDragged.Dependents[dd]); } for (int dd = 0; dd < deps.Count; dd++) { deps[dd].makeDependentOn(po.getParameter("Output Shape")); } po.getParameter("Input Shape").makeDependentOn(editor.OutputParameterBeingDragged); po.intValue("Axis", editor.OutputParameterBeingDragged.parametricObject.intValue("Axis")); if (po.geometryControls != null) { po.geometryControls.isOpen = true; } break; case "ShapeMerger": po.generator.getInputShape().addInput().makeDependentOn(editor.OutputParameterBeingDragged); if (editor.OutputParameterBeingDragged.axis != Axis.NONE) { po.intValue("Axis", (int)editor.OutputParameterBeingDragged.axis); } else { po.intValue("Axis", editor.OutputParameterBeingDragged.parametricObject.intValue("Axis")); } break; case "PlanRepeater2D": case "PlanRepeater2D_Corner": po.getParameter("Corner Shape").makeDependentOn(editor.OutputParameterBeingDragged); po.intValue("Axis", editor.OutputParameterBeingDragged.parametricObject.intValue("Axis")); break; case "PlanRepeater_Corner": po.getParameter("Corner Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; case "PairRepeater2D": case "RadialRepeater2D": case "RadialRepeater2D_Node": case "LinearRepeater2D": case "LinearRepeater2D_Node": case "GridRepeater2D": case "GridRepeater2D_Node": po.getParameter("Node Shape").makeDependentOn(editor.OutputParameterBeingDragged); po.intValue("Axis", editor.OutputParameterBeingDragged.parametricObject.intValue("Axis")); break; case "RadialRepeater2D_Cell": case "LinearRepeater2D_Cell": case "GridRepeater2D_Cell": po.getParameter("Cell Shape").makeDependentOn(editor.OutputParameterBeingDragged); po.intValue("Axis", editor.OutputParameterBeingDragged.parametricObject.intValue("Axis")); break; case "Grouper": //po.addInputMesh().makeDependentOn(editor.OutputParameterBeingDragged); po.addGroupee(editor.OutputParameterBeingDragged.parametricObject); break; case "PlanRepeater2D_Plan": case "Polygon_Plan": case "Extrude_Plan": case "PlanSweep_Plan": case "PlanRepeater_Plan": case "PlanDeformer_Plan": // SYNC AXES if (editor.OutputParameterBeingDragged.axis != Axis.NONE) { po.intValue("Axis", (int)editor.OutputParameterBeingDragged.axis); } else { po.intValue("Axis", editor.OutputParameterBeingDragged.parametricObject.intValue("Axis")); } if (nodeName == "Extrude_Plan" && po.intValue("Axis") != (int)Axis.Y) { po.floatValue("Bevel", 0); } // INSERT SHAPE_DISTRIBUTOR? new_input_p = po.getParameter("Plan", "Input Shape"); //if (draggingPO.is2D() && !(draggingPO.generator is ShapeDistributor) && editor.OutputParameterBeingDragged.Dependents != null && editor.OutputParameterBeingDragged.Dependents.Count > 0) // model.insertShapeDistributor(editor.OutputParameterBeingDragged, new_input_p); //else new_input_p.makeDependentOn(editor.OutputParameterBeingDragged); // the output of the new node should match the shapestate of the input if (po.generator.P_Output != null) { po.generator.P_Output.shapeState = new_input_p.shapeState; } AXNodeGraphEditorWindow.repaintIfOpen(); break; case "Lathe_Section": case "PlanSweep_Section": case "PlanRepeater_Section": //po.getParameter("Section").makeDependentOn(editor.OutputParameterBeingDragged); // INSERT SHAPE_DISTRIBUTOR? new_input_p = po.getParameter("Section"); if (draggingPO.is2D() && !(draggingPO.generator is ShapeDistributor) && draggingPO.hasDependents()) { model.insertShapeDistributor(editor.OutputParameterBeingDragged, new_input_p); } else { new_input_p.makeDependentOn(editor.OutputParameterBeingDragged); } // the output of the new node should match the shapestate of the input //if (po.generator.P_Output != null) //Debug.Log(new_input_p.Name+" "+new_input_p.shapeState + " :=: " +editor.OutputParameterBeingDragged.Name + " " + editor.OutputParameterBeingDragged.shapeState); AXNodeGraphEditorWindow.repaintIfOpen(); break; case "NoiseDeformer": case "ShearDeformer": case "TwistDeformer": case "DomicalDeformer": case "TaperDeformer": case "InflateDeformer": case "PlanDeformer": po.getParameter("Input Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; //case "PlanDeformer_Plan": case "PairRepeater": case "StepRepeater": case "RadialStepRepeater": po.getParameter("Node Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; case "LinearRepeater_Node": AXParameter nodeMesh_p = po.getParameter("Node Mesh"); nodeMesh_p.makeDependentOn(editor.OutputParameterBeingDragged); // if the src is very long in x, assume you want to repeat in Z if (editor.OutputParameterBeingDragged.parametricObject.bounds.size.x > (6 * editor.OutputParameterBeingDragged.parametricObject.bounds.size.z)) { po.initiateRipple_setBoolParameterValueByName("zAxis", true); } break; case "LinearRepeater_Cell": case "PlanRepeater_Cell": po.getParameter("Cell Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; case "LinearRepeater_Span": po.getParameter("Bay SpanU").makeDependentOn(editor.OutputParameterBeingDragged); break; case "LinearRepeater": po.getParameter("RepeaterU").makeDependentOn(editor.OutputParameterBeingDragged); break; case "FloorRepeater": po.getParameter("Floor Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; case "RadialRepeater": case "RadialRepeater_Node": case "GridRepeater_Node": case "PlanRepeater_Node": po.getParameter("Node Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; case "RadialRepeater_Span": case "GridRepeater_Span": po.getParameter("Bay SpanU", "SpanU Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; case "GridRepeater_Cell": po.getParameter("Cell Mesh").makeDependentOn(editor.OutputParameterBeingDragged); break; case "ShapeRepeater_Plan": AXEditorUtilities.addNodeToCurrentModel("ShapeRepeater").getParameter("Plan").makeDependentOn(editor.OutputParameterBeingDragged); break; default: AXEditorUtilities.addNodeToCurrentModel(nodeName); break; } if (editor.OutputParameterBeingDragged.parametricObject != null) { mostRecentPO = editor.OutputParameterBeingDragged.parametricObject; //po.rect = editor.OutputParameterBeingDragged.parametricObject.rect; //po.rect.x += 325; } /* * else * { * po.rect.x = (model.focusPointInGraphEditor.x)+100;// + UnityEngine.Random.Range(-100, 300); * po.rect.y = (model.focusPointInGraphEditor.y - 250) + UnityEngine.Random.Range(-10, 0); * } */ } // NO DRAGGING - CONNECT ALL MULTI_SELECTED else if (selectedPOs != null && selectedPOs.Count > 0) { switch (nodeName) { case "ShapeMerger": AXShape shp = po.generator.getInputShape(); for (int j = 0; j < selectedPOs.Count; j++) { AXParametricObject poo = selectedPOs [j]; if (j == 0) { po.intValue("Axis", selectedPOs [j].intValue("Axis")); } max_x = Mathf.Max(max_x, poo.rect.x); if (poo.is2D()) { AXParameter out_p = poo.generator.getPreferredOutputParameter(); if (out_p != null) { shp.addInput().makeDependentOn(out_p); } } } po.rect.x = max_x + 250; break; case "Grouper": //Debug.Log("selectedPOs="+selectedPOs.Count); //if (model.currentWorkingGroupPO != null && ! selectedPOs.Contains(model.currentWorkingGroupPO)) //{ po.addGroupees(selectedPOs); Rect r = AXUtilities.getBoundaryRectFromPOs(selectedPOs); po.rect.x = r.center.x - po.rect.width / 2; po.rect.y = r.center.y - po.rect.height / 2; //} //po.rect.x = max_x+250; break; case "Channeler": //Debug.Log("selectedPOs="+selectedPOs.Count); //if (model.currentWorkingGroupPO != null && ! selectedPOs.Contains(model.currentWorkingGroupPO)) //{ foreach (AXParametricObject selpo in selectedPOs) { AXParameter inputer = po.addInputMesh(); inputer.makeDependentOn(selpo.generator.P_Output); } Rect cr = AXUtilities.getBoundaryRectFromPOs(selectedPOs); po.rect.x = cr.center.x - po.rect.width / 2; po.rect.y = cr.center.y - po.rect.height / 2; //} //po.rect.x = max_x+250; break; } } else { switch (nodeName) { case "ShapeMerger": po.assertInputControls(); //po.generator.getInputShape().addInput(); break; } } editor.OutputParameterBeingDragged = null; model.autobuild(); po.generator.adjustWorldMatrices(); if (mostRecentPO != null) { po.rect = mostRecentPO.rect; po.rect.x += (mostRecentPO.rect.width + 50); } else { po.rect.x = (model.focusPointInGraphEditor.x) + 100; // + UnityEngine.Random.Range(-100, 300); po.rect.y = (model.focusPointInGraphEditor.y - 250) + UnityEngine.Random.Range(-10, 0); } po.rect.height = 700; //AXNodeGraphEditorWindow.zoomToRectIfOpen(po.rect); //model.beginPanningToRect(po.rect); } } } } //GUILayout.Label (GUI.tooltip); EditorGUILayout.Space(); EditorGUILayout.EndVertical(); EditorGUILayout.EndScrollView(); /* Not sure why I was doing this - it took up a huge amount of CPU! * * * editor.Repaint(); * SceneView sv = SceneView.lastActiveSceneView; * if (sv != null) * sv.Repaint(); * */ }