private void MarshalOut() { if (_bMarshalOutNeeds) { _st = (AVFormatContextInternal)Marshal.PtrToStructure(_p, typeof(AVFormatContextInternal)); _bMarshalOutNeeds = false; } }
private AVFormatContext() { _st = new AVFormatContextInternal(); _bMarshalOutNeeds = true; }
private AVFormatContext() { _oDisposeLock = new object(); _st = new AVFormatContextInternal(); _bMarshalOutNeeds = true; }