public void AVAudioIONodeTests_AudioUnitTest() { Asserts.EnsureYosemite(); AVAudioEngine eng = new AVAudioEngine(); AVAudioIONode node = eng.OutputNode; AUUnit unit = node.AudioUnit; unit.GetElementCount(AudioUnitScopeType.Global); // Make sure this doens't crash. }
public void AVAudioIONodeTests_AudioUnitTest() { TestRuntime.AssertNotVirtualMachine(); Asserts.EnsureYosemite(); using (AVAudioEngine eng = new AVAudioEngine()) { using (AVAudioIONode node = eng.OutputNode) { using (AUUnit unit = node.AudioUnit) unit.GetElementCount(AudioUnitScopeType.Global); using (AUUnit unit = node.AudioUnit) unit.GetElementCount(AudioUnitScopeType.Global); using (AUUnit unit = node.AudioUnit) unit.GetElementCount(AudioUnitScopeType.Global); } } // Make sure this doens't crash. }