public void StopMusic(AUDIO_MUSIC music) { if (music != AUDIO_MUSIC.NONE) { musicSource.clip = musicClips[(int)music]; musicSource.Stop(); } }
//slap this f****r where music is played public void PlayMusic(AUDIO_MUSIC music, bool loop = true) { if (music != AUDIO_MUSIC.NONE) { musicSource.loop = loop; musicSource.clip = musicClips[(int)music]; musicSource.Play(); } }