コード例 #1
0
        public void release()
        {
            if (!hasReleased)
            {
                //check_para_id = 0;
                //pushedArgs = 0;
                //onstackparametercount = 0;

                hasReleased = true;
                callbacker  = null;


                CallFuncHeap = null;
                toCallFunc   = null;
                returnSlot   = null;
                _tempSlot    = null;
                invokerFrame = null;
                token        = null;
                tag          = null;
                function.Clear();



                player.funcCallerPool.ret(this);
            }
        }
コード例 #2
0
        private void exec_step2(
            ASBinCode.rtti.Object obj,
            RunTimeScope objScope,ASBinCode.rtData.rtObjectBase _object)
        {
            //***添加Object的动态对象****
            if (
                //(obj._class.classid == 0)
                obj is DynamicObject &&
                obj._class.staticClass != null)
            {
                DynamicObject dobj = (DynamicObject)obj;

                if (constructor == null)
                {
                    dobj.createproperty("constructor",new DynamicPropertySlot(_object,false,player.swc.FunctionClass.getRtType()));
                    dobj["constructor"].directSet(player.static_instance[obj._class.staticClass.classid]);
                    dobj._prototype_ = (DynamicObject)player.static_instance[_class.staticClass.classid].value;
                }
                else
                {
                    dobj._prototype_ = (DynamicObject)constructor.value;
                }
            }

            ClassMember ctor = obj._class.constructor;

            //if (obj._class.isCrossExtend)
            //{
            //	//***创建Adapter***
            //	var scls = obj._class.super;
            //	while (!scls.isLink_System)
            //	{
            //		scls = scls.super;
            //	}

            //	ctor = scls.crossExtendAdapterCreator;

            //	var nf = player.swc.getNativeFunction(((MethodGetterBase)ctor.bindField).functionId);
            //	if (!(nf is ICrossExtendAdapterCreator))
            //	{
            //		invokerFrame.throwAneException(token, "adapter不是ICrossExtendAdapterCreator");
            //		callbacker.noticeRunFailed();
            //		noticeWhenCreateAneFailed();
            //		invokerFrame.endStep();
            //		return;

            //	}

            //	constructorCaller.toCallFunc =  player.swc.functions[((MethodGetterBase)ctor.bindField).functionId];

            //}


            //调用构造函数
            if (ctor != null)
            {
                ASBinCode.rtData.rtFunction function =
                    (ASBinCode.rtData.rtFunction)((MethodGetterBase)ctor.bindField).getConstructor(objScope);


                HeapSlot _temp = tempSlot;
                constructorCaller.returnSlot = _temp;
                constructorCaller.SetFunction(function); function.Clear();


                //afterCallConstructor callbacker = new afterCallConstructor();
                var callbacker = player.blockCallBackPool.create();
                callbacker.args = this;
                //callbacker.obj = obj;
                //callbacker.objScope = objScope;
                //callbacker.rtObject = _object;
                callbacker.cacheObjects[0] = _object;
                callbacker.setWhenFailed(creatorFailed);
                callbacker.setCallBacker(afterCallConstructorCallbacker);


                constructorCaller.callbacker = callbacker;

                toNoticeFailed2 = callbacker;
                constructorCaller.call();
                toNoticeFailed2 = null;

                constructorCaller = null;
            }
            else
            {
                exec_step3(_object);
            }
        }