コード例 #1
0
    //Node_Controller


    //Shop_Controler ** Uses singleton patter right now so doesn't need to be linked to overhead



    void Start()
    {
        AR_Controller             = GetComponentInChildren <AR_Controller>();
        SniperAcad_Controller     = GetComponentInChildren <SniperAcad_Controller>();
        CC_Controller             = GetComponentInChildren <CC_Controller>();
        MissileFactory_Controller = GetComponentInChildren <MissileFactory_Controller>();
        Advanced_Controller       = GetComponentInChildren <Advanced_Controller>();
        Laser_Controller          = GetComponentInChildren <Laser_Controller>();
        Flame_Controller          = GetComponentInChildren <Flame_Controller>();
    }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     instance = this;
 }