コード例 #1
0
        void Start()
        {
            commandBuffer                = new CommandBuffer();
            commandBuffer.name           = "ARKitStreamSender";
            bufferMaterial               = new Material(Shader.Find("Unlit/ARKitStreamSender"));
            cameraManager.frameReceived += OnCameraFarameReceived;

            server = new WebSocketServer((int)port);
            server.AddWebSocketService <ARKitService>("/arkit", (behaviour) =>
            {
                this.service = behaviour;
            });
            server.Start();
        }
コード例 #2
0
        void Start()
        {
            if (Application.isEditor)
            {
                Destroy(gameObject);
                return;
            }

            commandBuffer                = new CommandBuffer();
            commandBuffer.name           = "ARKitStreamSender";
            bufferMaterial               = new Material(Shader.Find("Unlit/ARKitStreamSender"));
            cameraManager.frameReceived += OnCameraFarameReceived;

            server = new WebSocketServer((int)port);
            server.AddWebSocketService <ARKitService>("/arkit", (behaviour) =>
            {
                this.service = behaviour;
            });
            server.Start();

            InitSubSenders();
        }