//--> display a list of methods call during the loading Process if the object need to be activated private void displayAllTheMethods_ObjIsActivated(GUIStyle style_Yellow_01, GUIStyle style_Blue) { #region //--> Display feedback isObjectActivated myScript = (isObjectActivated)target; methodModule.displayMethodList("Methods call when the object need to be activated:", editorMethods, methodsList, myScript.methodsList, style_Blue, style_Yellow_01, "The methods are called in the same order as the list. " + "\nAll methods must be boolean methods. " + "\nOther methods will be ignored."); #endregion }
//--> display a list of methods call when the Focus starts private void displayAllTheMethods_FocusStarts(GUIStyle style_Yellow_01, GUIStyle style_Blue) { #region //--> Display feedback AP_Generic myScript = (AP_Generic)target; methodModule.displayMethodList("Methods call when focus player click on the UI Button:", editorMethods, methodsList, myScript.methodsList, style_Blue, style_Yellow_01, "The methods are called in the same order as the list. " + "\nAll methods must be boolean methods. " + "\nOther methods will be ignored."); #endregion }