コード例 #1
0
ファイル: maingui_datagrid.cs プロジェクト: YveOms/Injector
        /// <summary>
        /// Switch Data tables based on seleceted mode
        /// </summary>
        /// <param name="mode">APP_MODE.[injection|elevation]</param>
        private void SwitchDataTable(APP_MODE mode)
        {
            if (mode == APP_MODE.FileInjection)
            {
                dtvFileSelections.DataSource = fileDataTable;
                SetFileDataTableStyle();

                // Connect event listeners
                dtvFileSelections.DragDrop         += DtvFileSelections_DragDrop;
                dtvFileSelections.DragEnter        += DtvFileSelections_DragEnter;
                dtvFileSelections.MouseDoubleClick += DtvFileSelections_MouseDoubleClick;

                // Allow user adding files
                dtvFileSelections.AllowUserToDeleteRows = true;
            }
            else
            {
                dtvFileSelections.DataSource = handleDataTable;
                SetHandleDataTableStyle();

                // Disconnect event listeners
                dtvFileSelections.DragDrop         -= DtvFileSelections_DragDrop;
                dtvFileSelections.DragEnter        -= DtvFileSelections_DragEnter;
                dtvFileSelections.MouseDoubleClick -= DtvFileSelections_MouseDoubleClick;

                // prevent user adding files
                dtvFileSelections.AllowUserToDeleteRows = false;
            }
        }
コード例 #2
0
        public APP_MODE getNextMode(APP_MODE _curr_app_mode)
        {
            APP_MODE next_app_mode = APP_MODE.MODE_NONE;

            switch (_curr_app_mode)
            {
            case APP_MODE.MODE_NONE:
            {
                next_app_mode = APP_MODE.MODE_LOGIN;
            }
            break;

            case APP_MODE.MODE_LOGIN:
            {
                next_app_mode = APP_MODE.MODE_MAIN;
            }
            break;

            case APP_MODE.MODE_UPDATE:
            {
                next_app_mode = APP_MODE.MODE_MAIN;
            }
            break;

            default:
            {
                next_app_mode = APP_MODE.MODE_NONE;
            }
            break;
            }

            return(next_app_mode);
        }
コード例 #3
0
        public void goNextMode()
        {
            // go next mode
            APP_MODE curr_app_mode = m_cur_app_mode;
            APP_MODE next_app_mode = getNextMode(curr_app_mode);

            setAppMode(next_app_mode);
        }
コード例 #4
0
        // application mode control
        public ApplicationContext setAppMode(APP_MODE _app_mode)
        {
            // check context
            if (null == m_context)
            {
                m_context = new ApplicationContext();
            }

            // old - new
            Form oldForm = null;

            // set old form
            if ((null != m_context) && (null != m_context.MainForm))
            {
                oldForm = m_context.MainForm;
            }

            // set next form ...
            switch (_app_mode)
            {
            case APP_MODE.MODE_LOGIN:
            {
                m_cur_app_mode     = APP_MODE.MODE_LOGIN;
                m_context.MainForm = new FormDlgLogin(null);
            }
            break;

            case APP_MODE.MODE_UPDATE:
            {
                m_cur_app_mode     = APP_MODE.MODE_UPDATE;
                m_context.MainForm = new FormDlgUpdate(null, UPDATE_URL, UPDATE_KEY, UPDATE_VERSION, UPDATE_SKIP_POSSIBLE);
            }
            break;

            case APP_MODE.MODE_MAIN:
            {
                m_cur_app_mode     = APP_MODE.MODE_MAIN;
                m_context.MainForm = new FormMain();
            }
            break;

            case APP_MODE.MODE_NONE:
            {
                m_cur_app_mode     = APP_MODE.MODE_NONE;
                m_context.MainForm = null;
            }
            break;

            case APP_MODE.MODE_EXIT:
            {
                m_cur_app_mode = APP_MODE.MODE_EXIT;
            }
                return(m_context);
            }

            // hide, show, close ...
            if (null != oldForm)
            {
                oldForm.Hide();
                oldForm.Close();
            }
            if ((null != m_context) && (null != m_context.MainForm))
            {
                m_context.MainForm.Show();
            }

            // return
            return(m_context);
        }