public override void Test() { SA_ScreenUtil.TakeScreenshot((screenshot) => { AN_Gallery.SaveImageToGallery(screenshot, "Example Scnee", (result) => { if (result.IsSucceeded) { AN_Logger.Log("Screenshot has been saved to: " + result.Path); } SetAPIResult(result); }); }); }
public override void SaveImage(Texture2D image, string fileName, Action <SA_Result> callback) { AN_Gallery.SaveImageToGallery(image, fileName, callback.Invoke); }
private void Awake() { AddFitter(m_image.gameObject); AddFitter(m_sprite.gameObject); m_captureAdvanced.onClick.AddListener(() => { var maxSize = 1024; AN_Camera.CaptureImage(maxSize, (result) => { PrintCaptureResult(result); }); }); m_captureVideo.onClick.AddListener(() => { var maxSize = 1024; AN_Camera.CaptureVideo(maxSize, (result) => { PrintCaptureResult(result); }); }); m_getVideos.onClick.AddListener(() => { var picker = new AN_MediaPicker(AN_MediaType.Video); picker.AllowMultiSelect = true; picker.MaxSize = 512; picker.Show((result) => { PrintPickerResult(result); }); }); m_getMixed.onClick.AddListener(() => { var picker = new AN_MediaPicker(AN_MediaType.Image, AN_MediaType.Video); picker.AllowMultiSelect = true; picker.MaxSize = 512; picker.Show((result) => { PrintPickerResult(result); }); }); m_getPictures.onClick.AddListener(() => { var picker = new AN_MediaPicker(AN_MediaType.Image); // Defines if multiple images picker is allowed. // The default value is < c > false </ c > picker.AllowMultiSelect = true; // Max thumbnail size that will be transferred to the Unity side. // The thumbnail will be resized before it sent. // The default value is 512. picker.MaxSize = 512; // Starts pick media from a gallery flow. picker.Show((result) => { PrintPickerResult(result); }); }); m_saveScreenshot.onClick.AddListener(() => { SA_ScreenUtil.TakeScreenshot(512, (screenshot) => { AN_Gallery.SaveImageToGallery(screenshot, "ExampleScreenshot", (result) => { if (result.IsFailed) { AN_Logger.Log("Filed: " + result.Error.Message); return; } AN_Logger.Log("Screenshot has been saved to: " + result.Path); }); }); }); }